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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Haunted Lands

A Love Letter to the Apogee Era

First impressions This is an affectionate, lovingly crafted tribute to the golden age of Apogee platformers — made by a single developer. From the moment you drop in, it radiates the kind of joy that only comes from someone who genuinely adores the source material. Secret rooms beg to be found, collectibles litter every corner, and enemies exist primarily to be reduced to satisfying chunks of gore. Gameplay feel Playing as the Veteran is a tactical, bloody ballet. You need to read enemy behaviour, predict attack patterns, and commit to the roll mechanic — mastering the dodge is non-negotiable. Enemies react visibly to every hit, which makes combat feel punchy and responsive. I can't speak to how other characters play, but the Veteran alone offers a complete and satisfying experience. Structure and progression Each level is divided into clearly defined Areas. You can see how many enemies and collectibles remain in the current Area, which rewards backtracking and completionism — though once you move on to the next Area, there's no going back. Checkpoints exist within Areas but don't persist after quitting, and any Area can be restarted freely. It's a clean, legible design that gives you just enough information to be thorough without holding your hand. The old-school difficulty curve Certain stretches demand to be completed in a single run, and that will frustrate you — at first. Stick with it. The game follows the classic loop: a section that feels impossible gradually becomes muscle memory, until you're gliding through what once destroyed you, barely taking a scratch. Boss encounters are a different discipline entirely, calling back to the era's design philosophy of "learn the pattern or die repeatedly." What makes it work The game earns its old-school harshness by pairing it with modern conveniences: purchasable special items, multiple distinct characters, acrobatics and dodge rolls. The pixel art is simple but purposeful — it sets the right mood without overreaching. Bottom line: A gem for anyone who grew up with Apogee platformers. I'd gladly play it again, and I'd love to see more titles like it. The official Apogee remakes feel a touch too archaic even for this — but this game hits the sweet spot between nostalgia and playability. Thanks!

2 gamers found this review helpful
GRIS

Charming World to Explore and Relax In

Gris is a magical little game, and my daughter absolutely adores it. It is very imaginative and atmospheric. A beautiful, relaxing game, similar to Journey and others. The puzzles are approachable, and the world is charming and full of small details.