It is some time since I played games, but this one bought tear to my eye. I saw Flower and Journey before, but only for a moment. I have Flower and Gris in my play to queue, so this was not entirely alien to me, but still, very nice. I am first "castle" in and so far so good. It can a be a pretty boring at times (to some, I imagine), but it has really nice ambiance and atmosphere. Polygonal art is very innovative and well done, there seem to be no single textured pixel in this game, yet world is pretty detailed and believable. I would welcome some smoothing on character facess still, at least goraud shading, but not a major problem Still my most beloved adventure is ancient LBA (Little big Adventure) and even that has more interactivity than this (regarding in-game entities). Which is a pity! World is beautiful and detailed, snd more interaction with items and animals (feed them or pet them, perhaps eat them) and NPCs ("mono"-dialogoues only) would certainly liven up the game. Pots could have been usable and openable, tents and lodgings enterable. Bonus air tracks/races could have been implemented. And simple inventory could have been presented. However this is only lttile nitpick. Flying itself is pretty interesting and quite well done, and it wculd stand, as core gameplay loop, entirely on it's own. Platforming is quite fun as well and collision detection is pretty robust and forgiving. World is beautiful and detailed full of animals which is nice touch. Main sstoryline is pretty elaborate, but I am missing some oiptional side quests to make things interesting. Overall very atmospheric and interesting game, I am loving it!