

A good strategy/puzzle game that I enjoyed, but it's missing some key elements that prevent me from coming back. It does not feature any sort of ranking system, so your goal is only to ever finish the puzzles. You have no idea if you could have done it better or faster. As a result, you end up just kind of smashing keys around until you succeed (or get stuck and restart). A timer, a star system or something would have been appreciated. The UI is generally not nice either and the game using the main menu to primiarly promote the other games from this company is a bit of a turn off. There is the kernel of an idea here that could work. I wish more had been put in to it.

Is it possible I found my 2023 game of the year in an 8-bit styled RPG? Don't be fooled by the look, this is a modern and impressive narrative, characters and one of the most unrated/overlooked games of the year so far. I picked this up without knowing anything about it and haven't been able to put it down since. The "quality of life" elements refind this into one of the better playing RPG's I've taken on in the last few years. It comes together with memorable characters and a wonderful story. I cannot recommend this enough.
I've had this game on the Ouya, iOs and now PC and it's about as great as puzzle games get. The characters are lovable, the story is fun and it looks great. The music is catchy and does not get annoying and graphically it's beautiful. Most importantly though, the puzzles, the controls, the feel of the game is perfection. It's very challenging, but extremely rewarding when you succeed. Failure is quickly erased for another chance and there is no time spent sitting around. You're right back into the game and right back into trying to figure out the mysteries of the puzzles. The locations are varied and the dialogue is humorous, without being overbearing. You owe it to yourself to check this out. It's an absolutely fantastic gem.

I bought this game because the term "Saga" at the end made me instantly think it was another classic "match candies" puzzle game from the great company, "King". Man, I was I in for a surprise. Instead of a mindless "pay to win" candy matching game, it's a deep, visually incredible and extremely entertaining viking game. How was I suppose to know that? They use the word Saga! On the plus side, the game is great. Far better than Candy Crush Saga. The music by Austin Wintory is incredible, the visuals are absolutely stunning and the gameplay is a must for anyone. Still, I sure hope King knows that Indie Developers are so obviously using the word "Saga" (a term previously never used in a any game, ever) just to capitalize on their hard earned success with Bejewl... I mean Candy Crush Saga!