checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Terra Invicta - Dark Skies

lackluster and buggy

tldr: is an expensive mod, sadly buggy you mainly only get 2 new starting scenarios, other features are minor even for a patch: - 2003 is basically same as before, a bit slower; early asteroid mining mixes up litte - broken earth reshuffles the map, new countries, new unifications; faction specific bonusses mixes up a bit more my showstopperbugs in broken earth: - initiative should get early tech cybernatic implant, only got name identical, but alone useless cost reduction, later tier techs because of this. could never upgrade my agents - exodus early tech should allow early asteroid mining, but could not probe - console not opening as this is the main feature of this dlc: great fun. what a dlc should have been (at least 1): - new player factions - different alien race to invade - new energy path (different from fusion/antimatter) - new weapon path - rework unification - play as aliens game mode - different attack modes on enemy countries (cyber attacks, terrorism, stealing) - different attack modes on space - psykers - unmanned robotic ships - better event system; more responsive events

3 gamers found this review helpful