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Alder's Blood: Definitive Edition

Great First Impressions

First off, this is a very good game. While it might not be fair to just call it "Turn based Bloodborne", it certainly captures the feel of it. The game mechanics are solid, if not too deep, and clearly a lot of thought has been put into them. The wind and smell mechanic is my favourite, it adds a lot of nuance to the game. Some choices will not apeal to everyone: combat is highly stealth based, random chance can wreck your scavengers (your main source of income), and you will have to put down your own men (imagine a Darkest Dungeon were stress grows much slower but can't be lost). Combat is a slow grind and you WILL cheese your way out every time you can (which reminds me of the first XCOM's overwatch spam). Graphics-wise, backgrounds and "intermission" art is great, but the sprites, the ones of the hunters in particular, are drab and boring. A bit more detail and customization would have been great. Monster design goes from awe-inspiring to meh, but if you have a hate for werewolves after watching Twilight (you need to get over it, it's been almost 10 years ago) you are going to have a chance to exact your revenge. Sound design and music is good, nothing amazing, not a fan of the voice acting (the single lines they say during dialogue, like "huh" "yes" "chief" take me right out of immersion every single time). Character progression is kinda boring, since abilities are unlocked through equipment progression rather than level progression (but maybe higher character levels get more intresting stuff? not there yet). All in all, if you enjoy at least two of the following, and don't mind that your guys are disposable nobodies, you are going to enjoy this game: -turn based stealth, lots of it -resource management (time, money, food, crafting materials, political influence, health) -bleak victorian postapocalyptic scenario -you want to play Bloodborne, but don't want to break a controller against the wall

16 gamers found this review helpful