

This game is completely riddled with bugs, but that is expected upon initial release. With certain features like "manhunt" in sandbox mode being completely game breaking upon failure or successful completion, no menu prompts are accessible upon that event. During interrogations, the chair still thinks the previous occupant is still in it, thus limbs that were damaged on the previous are still non-targetable on the next. Missions can be broken by doing things out of order and progress cannot be made past that if one does such things. Minor visual bugs with animation clipping in some cinematics and being able to see into the void past the main prison floor can be seen.