

I bought Kerbal Space Program back in 2011, when it offered only a small fraction of the features available now. Even then it was worth it, and it's only gotten better since. I've had more fun and wonder and learned more about rocket science (really) than I ever would have anticipated. The game is fantastic, and I can't recommend it highly enough.

I've been playing this game in the late beta for the past two weeks. It is excellent - lots of polish, good balancing, hard but fair. It is also highly, highly addictive. It reaches deep into your brain and tugs on that "just one more turn" string. One turn becomes five becomes ten, and then it's "Oh crud, I meant to head to bed an hour ago." I've put a good twenty hours in so far and I've only managed to beat the game once (on easy), I've only scratched the surface of the hidden secrets and I've unlocked less than half the extra ships. I'm having a blast.

Torchlight is an action RPG, the genre that Diablo invented. It's loot drops, socketing, silly quests and endless, procedurally generated dungeons, just as you'd expect. It has three things that make it worth your notice: 1. The execution is perfect. Art design, mechanics, difficulty scaling, monster variation, the interface, everything is polished and refined. 2. It will run on nearly any computer made/built in the last five years. You want a good game to play on a notebook with integrated Intel graphics? This will run. It even has a "Netbook mode" to accommodate particularly weedy computers. 3. It's fun. Lots of fun. Addictive, silly, entertaining fun. It came out of left field a few years ago and took over my free time for quite a while.