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This user has reviewed 8 games. Awesome! You can edit your reviews directly on game pages.
Dead Age

There are better zombie games

The gameplay loop is dull and has no variations. The interface is cryptic and hides consequences. For example why does restarting the game not save the accomplishments from the previous game? The game states that this happens, but it only does when you get killed. So many things don't make any sense whatsoever: - You are fighting 3 scavengers, who all have clothing, 2 firearms and at least 1 melee weapon. After you kill them, all their weapons and clothes are gone. All you get is 1 ration. - Miltary air drops with a whole palette full of crates contain nothing besides a single medical syringe. If you are just going to find one thing, then don't have the source be an supply air drop, find the single syringe in some dead guy's pockets instead. - First aid uses up ammunition? In a release version? I can see how you rig that up during early testing, but not how you stick with that through the release of the game. Why doesn't it use bandages? - The unstable zombie is immune to knocking over. Shouldn't it be easier to knock down than a normal zombie, because it is unstable? Nope, this one is immune. All in all this game is not worth you time or money. Get Dead State:Reanimated instead, it is many times better than this game.

23 gamers found this review helpful
Massive Chalice

What a bunch of hype

Didn't get the game in the Kickstarter (KS), bought on GOG. I was looking at the KS campaign and was very interested in what was described. I had some unrelated bad experiences with KS at the time, so I didn't back, but remembered game and was exited when it came to GOG. Based on claims and advertising, I expected a serious game with strategic depth. What I got is at best a tech demo for a strategy game, and at worst a casual game that pretends to be in the strategy genre.

13 gamers found this review helpful