RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Jotun: Valhalla Edition

в библиотеке

3.4/5

( 96 Reviews )

3.4

96 Reviews

русский, English & еще 9
14.9914.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Jotun: Valhalla Edition
Описание
Jotun – нарисованный вручную экшен про исследование мира, основанного на скандинавской мифологии. Главная героиня, девушка по имени Тора, была храбрым воином, но погибла смертью, недостойной настоящего викинга. Теперь ей необходимо отвоевать место на пирах Вальгаллы. Перешагните порог Чистилища в...
Отзывы критиков
50 %
Рекомендуем
God is a Geek
8/10
Metro GameCentral
7/10
GameSpot
7/10
Отзывы пользователей

3.4/5

( 96 Reviews )

3.4

96 Reviews

{{ review.content.title }}
О продукте
2015, Thunder Lotus Games, ...
Системные требования
Windows 7 / 8 / 10 ((64-bit)!), 1.8 GHz, 4 GB RAM, DirectX 10-compatible graphics card with at least...
Time to beat
5 hMain
5.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Описание
Jotun – нарисованный вручную экшен про исследование мира, основанного на скандинавской мифологии.

Главная героиня, девушка по имени Тора, была храбрым воином, но погибла смертью, недостойной настоящего викинга. Теперь ей необходимо отвоевать место на пирах Вальгаллы.

Перешагните порог Чистилища викингов, отыщите руны, пробуждающие ото сна великанов-йотунов, бросьте гигантам вызов и завоюйте свое право сидеть за одним столом с Одином!
  • Великолепная анимация, нарисованная вручную
  • Пять эпических битв с гигантами-йотунами
  • Девять огромных и таинственных уровней в мире мифов и легенд народов Севера

©2015 Thunder Lotus Games. All Rights Reserved. Jotun and Thunder Lotus Games are trademarks of Thunder Lotus Games in the U.S. and in other countries.

Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
5 hMain
5.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Дата выхода:
{{'2015-09-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Размер:
1.4 GB

Особенности игры

Языки
English
озвучка
текст
русский
озвучка
текст
Deutsch
озвучка
текст
español
озвучка
текст
français
озвучка
текст
italiano
озвучка
текст
polski
озвучка
текст
Português do Brasil
озвучка
текст
Íslenska
озвучка
текст
中文(简体)
озвучка
текст
日本語
озвучка
текст
Вам также могут понравиться
Пользователи также купили
Отзывы пользователей

Posted on: November 11, 2017

brolee71

Владелец игры

Игр: 162 Отзывов: 44

Interesting concept, but empty gameplay.

I think I would enjoyed this more if I read this as a short graphic novel or something? Just not that much to do in this game and what I did wasn't in anyway pulse pounding exciting for a hack and slasher.


вам это показалось полезным?

Posted on: December 24, 2017

purpleduck

Владелец игры

Игр: 263 Отзывов: 1

No normal enemies

Had tons of potential, I just don't understand why there are no enemies across the levels. Looks like an incomplete game in alpha stage! If they add normal enemies and not just bosses, I think it could have been a pretty great game. I don't see how it is fun in the present stage. The bosses I encountered were fun. NEEDS POPULATION OF NORMAL ENEMIES! Why, why are they not around! Take the goombas and turtles away from Super Mario, and you get a non-game. I don't understand. I can only assume the game is unfinished or has some bug that removes normal enemies altogether... If this was the developer vision, I await the Enemy Edition: this time with enemies!


вам это показалось полезным?

Posted on: July 18, 2017

Gewalthaufen

Владелец игры

Игр: 365 Отзывов: 36

Looks pretty, sounds pretty,plays awful.

The game has a beautiful handdrawn style, the music fits the theme....but there isn't really much to do. It's more of a meditative journey than a game. Unless you fight one of the bosses, then it gets frustrating. The controls are too stiff, the hitboxes are wonky, and there isn't any mechanic in place that keeps bosses from using combinations of their skills that will damage you no matter what. It's more a question of luck than skill.


вам это показалось полезным?

Posted on: April 9, 2019

Cavalary

Владелец игры

Игр: 235 Отзывов: 15

A much better work of art than a game

Started Jotun in the first hours of 2019, thinking it’ll be a game I should be able to finish quickly enough, to get a good start of the year from this point of view, and that proved to be the case. That second Jotun, which is in fact the only one that attacks simply because you’re there, the other battles starting after you strike first, made me think I had been wrong, killing me dozens of times and making it seem as if I couldn’t get past a certain point in the battle, but once I got past that it went quite smoothly. The handful of attempted “Valhalla Mode” battles against the two Jotun which had seemed easy only resulted in the same number of deaths without it even seeming that I had a chance against those more powerful versions and I didn’t care to struggle any more with that, so I’m just referring to the game itself, up to that point, which is actually pretty short, despite some issues that may make it artificially longer and also cause the player to reconsider a session if they’re not certain they’ll have the time to at least finish an entire area. What does work well in Jotun is the art, and I’m not just referring to the style of the graphics. That is indeed excellent, and also does a good job of creating the sensation of scale and of how small Thora is compared to the challenges she’s facing, but the music isn’t bad either and the developers seem to have made pretty good use of the mythology, at least for the limitations of the game. The way the creation myth was used in the Ymir’s Blood area struck me as particularly notable, though I guess others may disagree, since this is very obvious while in other areas the mythology was perhaps more organically intertwined. How Thora presents a part of her story after each section also works out all right, despite probably not being something notable in itself. I’d say that the spoken language proved to be somewhat more notable, on the other hand. It had at first struck me as a gimmick which was likely to prove annoying, but once I actually played for a while and heard it a few times, I realized it really fit and enhanced the setting and the desired atmosphere. So what I can say about Jotun is that it can be seen as a pretty good work of art, at least considering its limitations. Judged more by its artistic value and less by its gameplay, it would do quite well. It may be a fair example of games as art, but I don’t think playing it is required to properly appreciate its artistic value. There are games that make particularly good use of the medium in this manner and which need to be played in order to be understood, felt, appreciated at their real value, but in case of Jotun, watching it may be enough… Which I guess isn’t a good thing in itself, but may be if you don’t have the skills to finish it or just don’t care to. However, it is a game and I did play it, and the first thing that bothered me was the camera. I’d even go as far as to call it awful, at least if you’re trying to actually play the game and not just watch it. Probably another element that works quite well if judged on its artistic value, but there’s no way to control it and the changes in zoom level and the way in which it follows Thora or the action can and will cause quite a number of issues. Sometimes it’s simply a matter of being too slow to reveal the larger area or follow when you move away from it, likely in an attempt to create a more powerful impact and pressure the player to stick around long enough for it to sink in, but other times it may actually cause some confusion or add to the difficulty of battles. And on that note, the fact that only Thora’s shadow is visible when she’s under or behind something else definitely doesn’t help either, though I must admit that, without being able to change the camera’s angle or rotation and without negatively affecting that sensation of scale, I don’t know what other solution the developers could have found. Since I mentioned battles, one important reason why they are difficult is Thora’s particularly slow attack, which keeps leaving her exposed since it can’t even be stopped except by dodging. Yes, enemies tend to also be slow, usually even slower, but clicking and then needing to wait for two seconds before the strike comes doesn’t allow for any sort of flow, nor does it give you a feel of the battle, not even creating a sensation of weight. Yes, there is a quick attack, if you attack while dodging, making Thora end the roll offensively, but that attack is much weaker and also requires dodging straight towards the enemy, and there’s the time needed to roll to be taken into account as well, plus of course needing to be very much aware of the position at the end of the roll. On top of that, you can’t save manually, the situation being automatically saved once you complete each area, so the areas that need to be explored, for the required runes, as well as the God Powers and additional health, need to be completed in one sitting, and if you die at one point, you’ll need to start over. You do keep what you gain, but still need to go through the whole thing all over again, until you can get to the end in one sitting and without dying. In addition, if you quit you’ll start back in Ginnungagap, needing to walk back to the area, and through that first part, before the actual “arena”, of those with the boss battles. There’s also the fact that, until you learn to make proper use of the fountains, restoring your health and powers only at the end, or when you find yourself unable to do so, it may be better to die early in a section’s second area, as in that case you’ll start it again fully restored, while otherwise you’ll only have what you had left when you completed the first area. The area map isn’t exactly easy to use either, since it doesn’t indicate your position and is rough, possibly even including a few mistakes, so you’re expected to keep track of your position and figure out what those rough sketches actually represent. It’s a smaller problem than the rest, but it can nevertheless be frustrating… As was the fact that I couldn’t see the right part of the last constellation in the Northern Sky area, only sorting the matter out after starting over, since trying to complete it blindly eventually resulted in death, taking a screenshot of the image on the rock and using it to fill in the rest once I got back there. Perhaps it had to do with my resolution, 1280×1024, this possibly having something to do with some of the ways in which the camera annoyed me as well, but if a game supports a certain resolution, it should actually be playable in it. And since there’s nowhere else to put this, and it’s not like the scroll wheel is used for zooming or anything, I’d have liked to be able to use it to switch God Powers, but it’s not possible. Overall, Jotun really is better if seen as a work of art than as a game, with an excellent graphic style, fitting atmosphere and a fair amount of attention paid to the mythology it’s based on. Judged on its merits as a game, on the other hand, it’s quite frustrating, in good part due to various design decisions, and while the camera may perhaps be partially justified by the desire to enhance the artistic value, it’s harder to find justifications for the lack of manual saving, the rough map that doesn’t even track your position, or Thora’s slow attack that doesn’t even create a feeling of weight… Except perhaps that the developers wanted to extend the game’s length to some extent, since it’s quite short otherwise, but this is most definitely not a good way to do so. As a result, I can recommend watching the game, if the one recording explored everything and did so properly, but actually playing it, perhaps not so much. Still, couldn’t possibly call it a bad game, so if you can deal with some frustration and a few tougher fights, you can play it too, even if just to list another game as finished in a relatively short amount of time.


вам это показалось полезным?

Posted on: September 1, 2024

hatersanonymous

Владелец игры

Игр: 23 Отзывов: 1

Great game, wish there was more

5 stars


вам это показалось полезным?

Что-то пошло не так. Попробуйте обновить страницу.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
Недопустимый контент. Ваши отзывы содержат ненормативную лексику. Недопустимый контент. Ссылки запрещены. Неприемлемый контент. Содержит бессмысленную лексику. Слишком короткий заголовок отзыва. Слишком длинный заголовок отзыва. Слишком короткое описание отзыва. Слишком длинное описание отзыва.
Не знаете что писать?
Фильтры:

Отзывов по данным критериям не существует

Язык отзыва
English Deutsch polski français русский 中文(简体) Иные
Авторы
Владельцы игрыИные
Добавлено
Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа

GOG Patrons who helped preserve this game

Error loading patrons. Please refresh the page and try again.

Delete this review?

Are you sure you want to permanently delete your review for Jotun: Valhalla Edition? This action cannot be undone.
Вы уверены, что хотите навсегда удалить свой рейтинг для Jotun: Valhalla Edition? Это действие необратимо.

Пожаловаться на этот отзыв

Если вы считаете, что этот отзыв содержит неприемлемый контент или нарушает наши правила сообщества, сообщите нам, почему.

Дополнительные сведения (обязательно):

Пожалуйста, укажите не менее символов.
Ограничьте количество символов до .
Ой! Что-то пошло не так. Пожалуйста, попробуйте позже.

Пожаловаться на этот отзыв

Жалоба успешно отправлена.
Спасибо, что помогаете нам поддерживать уважительное и безопасное сообщество.