Demo version of Willy Morgan and the Curse of Bone Town is available here
If you buy both Willy Morgan and the Curse of Bone Town and Dry Drowning - another game from VLG Publishing - you’ll receive a 5% discount on both titles if another discount isn't already applied to them.Willy Morgan is a t...
Demo version of Willy Morgan and the Curse of Bone Town is available here
If you buy both Willy Morgan and the Curse of Bone Town and Dry Drowning - another game from VLG Publishing - you’ll receive a 5% discount on both titles if another discount isn't already applied to them.
Willy Morgan is a third-person adventure game, set in a fantasy pirate-themed world with a modern touch. Combining the traditional point-and-click genre gameplay with a unique cartoon 3D graphics, Willy Morgan has the dreamy atmosphere, the humor and the freedom to explore typical of timeless classics such as Monkey Island.
The story unfolds through funny dialogues and challenging puzzles.
Keen powers of observation, intuition and imagination are going to be needed in order to succeed and ultimately find the truth.
Non-linear gameplay – Explore without constraint, collect items and solve brilliant puzzles
Unique graphic style – A fanciful deformed world with a magical atmosphere
Full HD quality – Cinematographic cutscenes and over 50 locations to see
A Pirate world with a modern twist – Pirates and computers...? Well, why not!
15 NPCs to interact with – Learn about the story through several hours of interactive dialogues packed with irony and easter eggs
Original soundtrack – More than 2 hours of original music
10 years have passed since the mysterious disappearance of Willy's father, the famous archaeologist Henry Morgan. One day, the postman delivers him a strange letter:
“If you receive this letter, it means that something went wrong
and it’s up to you to finish what I started. Go as fast as you can
to Bone Town, room 09, but don't trust anyone...”
Giving it two stars is me being generous.
Sadly I'm scraping the barrel to find a compliment but i'll try. The only thing I can give this game kudos for is it's graphics and art style which is beautiful. As a true and seasoned point and click fan, I genuinely struggle to find anything else to praise.
The game itself is clunky, the dialogue is woeful and without life, the characters have no character, and most importantly the puzzles are absolutely senseless. Where you find items in the world and how they interact makes absolutely no sense making it painful and not fun to play.
For anyone considering playing this game, before you reach into your wallet I'd urge you to download and play the free demo first. If you can somehow stomach that then perhaps look at the full game thereafter.
It's a very atmospheric, beautifully animated, well crafted classic adventure game.
On the down side no surprises: dialog to read/listen through without real options and picking up items, combining them in the inventory or current room. No new ideas added to the genre.
As I have played a lot of point and click adventure, I found the puzzle very ok - rather easy than hard, but most of all not ridiculous as in so many other games.
It's also relatively short: after 3 hour the credits where rolling. But that's ok for the given price (bought for 20 Eu).
I just finished the game, after 5-6 hrs. So it's not a particularly lengthy game, but what is there I really enjoyed. The first thing that struck me was the details in the environments, they put a lot of effort in making each scenery look great. Visually the game looks really nice as a whole.
The voice-acting was good 90% of the time, it suited the game, a childhood adventure story. Sometimes the dialogue felt a bit stiff and unnatural, probably due to the language translation.
The puzzles were on the low-end medium difficulty. To me they were very intuitive, which is a huge positive, I didn't have to do any obscure solution or trial-and-error. I thought they were very well designed.
The music was nice and suited the game, it felt very European if that means anything to you. The music was also memorable, it contributed to giving the game a sense of personality or identity.
A big credit to the game is that I did not expect to sit 2-3 hours finishing up the last part of the game. The smooth progression of the puzzles made it rather addictive to see what you should do next, the satisfaction of completing a puzzle. I've payed so many adventure games that demand obscure solutions that get you stuck and disrupts the flow of the game. This game is not like that.
I'm looking forwards to what this studio does next.
I loved this game! I've done a playthrough https://youtu.be/v1gjpcuO3dI if anyone would like to see.
I have played point and click adventure games ever since I was a little girl, and having recently completed Broken Sword, this was a lovely and modern game to sink my teeth into.
The puzzles were of good difficulty, nothing too hard and not too easy. Easier than Broken Sword, but that's not a bad thing!
Wonderful story, graphics, and voice acting. A pleasant and enjoyable experience.
The game isn't funny, maybe almost funny once. The story isn't deep or complex. The puzzles are almost hidden obj puzzles, the solution is staring you in the face 95 percent of the time. This game must have been intended for younger audiences, it's painfully easy. You can literally beat this game in one sitting in just about 2 hours or less. Even if you don't have the entire game mapped out in your head as you go, which you will, as the game lacks imagination or depth with its puzzles, once you encounter a puzzle with the right obj in your inventory, the solution is always painstakingly obvious.
The puzzles and their solutions are a incredible bore, with little to no pay off...in most adventure games, puzzle solutions are the catalyst for something funny, exciting..not so much in this game...
The game is also very short, being easy would be forgivable but to be so short. This game is about the length of one episode of a TTG, probably less...
Willy's voice and way of expressing himself is annoying, I guess he's supposed to sound nerdy, smart but he sounds robotic and dry, I guess that's intentional but it's annoying. Willy lacks real depth, he's just the generic nerd/ genius boy character and the rest of the cast lacks some serious depth too...
The protagonist is a goodie doer who doesn't follow the tradition in adventure games of stealing, mischief, instead you're bored to death by a innocent , dull character who doesn't go anything truly fun, humorous, exciting. It's fun to see the character break rules in an adventure game...The game has no sense of mischief or real thrill... The most exiciting part is when Willy is on the run from his Uncle but even that results in a boring climax.
Once you find his father, it's pretty meh and your rushed to the end of the story.
The music is sometimes obnoxious and you want to stop the dilaogues in a scene just to escape it and also Willy's annoying robotic voice. In short the story, game over all lacks depth
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