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The Witcher 3: Wild Hunt - Complete Edition
Description
Récompenses obtenues si vous possédez The Witcher 3: Wild Hunt
Lancez The Witcher 3: Wild Hunt via GOG GALAXY 2.0 et commencez à jouer. Vos récompenses vous attendront au palais royal de Wyzima. Consultez la lettre de Yennefer dans votre inventaire pour les repérer facilement !
Récompenses obtenues si vous possédez The Witcher 3: Wild Hunt
Lancez The Witcher 3: Wild Hunt via GOG GALAXY 2.0 et commencez à jouer. Vos récompenses vous attendront au palais royal de Wyzima. Consultez la lettre de Yennefer dans votre inventaire pour les repérer facilement !
The story, gameplay music and just about everything in this game gets 5/5 stars here, but you've probably heard that already multiple time.
What really impresses me in 2025 though is the optimization. This game doesn't really look much worse that current AAA titles while having laughable hardware requirements by today's standards.
Yes, features like Ray-Tracing and similar do make a difference but this game still wins in the visual/performance ratio and you will have no problem playing it a modern laptop
I have the Witcher III Complete edition on Steam, so i haven't gotten it here, but Witcher III is one of the best games i have played. The story is extremely well written, the battles with monsters reward understanding of their abilities and weaknesses without pigeon-holing the player into fighting one way, and choices can matter.
The biggest thing I would change is the severe drop in experience for completing quests after a certain level. A level cap would be better, respecting what a player may need to unlock all perk slots at the end of Blood and Wine DLC, and have a few points to start with on New Game Plus.
Watching for Witcher IV when it comes out.
Cet avis est fait dans le acdre du nouveau systeme de notation GoG.
Concernant TW3
Il reste une de mes plus belle aventure de ma vie de gamer (joueur depuis 30 ans, ayant commencé avec secret of mana sur SNES).
TW3 est un jeu long et qui exige une certaines rigueur pour être parcourus, mais c'est aussi ce choix qui en fait une oeuvre majeure.
Contrairement à CP2077 (même si j'aime beaucoup ce dernier), TW3 assume le choix de prendre le temps de raconter ce qu'il souhaite raconter quitte a laisser des joueurs non/moins investis sur le carreau.
Toujours l'une des oeuvres les mieux écrites du jeux videos, avec Red dead redemption 2, force est de constater que malgré ses années passé, lm'oeuvre rest toujours aussi marquante.
Certaines lourdeur dans le gameplay reste mais n'en reste pas moins plaisant que pas mal d'action/RPG plus récent.
Le jeu n'a jamais été aussi agréable à jouer sans compter les mods disponible, qui même si pas aussi nombreux qu'une production Bethesda, apporte beaucoup pour gommer les aspects vieillot du jeu, ou revoir l'arbre de talent pour le rendre plus proche du rôle de sorceleur.
The original to me was probably 4*. It did a lot of things well but it also signaled the end of the gaming era most of us grew up enjoying and that had been progressing all that time. It was like FFX making Final Fantasy casual and mainstream with endless cutscenes and a decline in storytelling they never recovered from, but now it's for the entire industry altogether. TW3 was extremely successful and influential, the style of game to be marketed to non-gamers of the time, and so everyone else followed suit.
The Next Gen update loses another star because it has major issues. The launcher itself is a poor decision, you can skip it however by choosing to just launch the game itself (edit your desktop shortcut if you desire and point it to the game exe, also make sure to set the directory to start in to it). You can't load your previous Witcher saves, and you can't even simulate it because it will crash (previously you could at least pick choices, now they just make it for you). The bigger issue is hairworks crashes the game at points, and even with hairworks off there can be crashes, especially in Toussaint. Random performance drops can also happen. There are texture and lighting issues that pop up here and there. If you try the DX11 version it just looks really ugly, I don't recall the original looking that bad, so I don't know what they did. When the DX12 version is running with settings maxed out, it does look pretty good although it's still a 10 year old game. Chances are because the performance is poor you'll need DLSS framegen, but the devs are also too lazy to use DLSS4 and the Transformer model. You can put in the newest DLSS files manually but you still can't get the transformer model. Frame gen also I'm not sure if it's MFG, I think it's probably just the DLSS3 version. And even with reflex you get that disgusting input lag. More on that below.
Combat was made even more annoying. They did some balance changes and targeting that really doesn't help. Adding auto-apply oils in base and having finishers trigger automatically were good decisions. But the game's combat is still very weak, and gets more frustrating with new enemies in the DLCs as well.
There is virtually zero replay value because everything is so gated, you're forced to go in order, there aren't multiple ways of doing things, and the cutscenes are only tolerable first time through and are more grating after that. The English VA is generally poor. For some reason there are also just way too many children in the game, and they all sound and act like toddlers, yet we are forced to interact with them constantly and watch them skip around and act "cute" when the world is grisly and dangerous and they're abandoned in a swamp somewhere. It's just absolutely insane if you're trying to immerse yourself, and have any experience with reality at that.
The best part of the game is probably exploring Velen and to a lesser extent Toussaint, finding POI, doing witcher contracts, clearing out bandits, etc. It's not super great but it can be a decent enough gameloop. Unfortunately Skellige is filled with Smuggler's caches, which aren't satisfying. DLC stories are better than the main game, and are rather self contained. Gwent is also a very fun sidegame, especially in the Blood and Wine DLC that adds another faction. But that's still not enough to carry the game. And again because of the design of the game, you must progress in order, which severely limits exploration. The game has a level system as well as the story gating, so unless you choose to start a premade character for the DLCs, you won't have access to them right away. You can start Hearts of Stone about 10 levels below its suggested level if you already know how to play the game and are great at it, but that pretty much means clearing out around at least half of the main story or more. Completing HoS will be enough to start and complete B&W, and then you can finish the main game if you still want to, but it's very limited in freedom.
There is a real gem of a game here. But it is what I would classify as scattered. You start in a level 1 zone to explore and find a level 6 bear that kicks your head in.
You go to a level 5 zone to find level 30 quests. There are Gwent (an in game card game) players in game that you find relatively early on but have no way to actually win against until you manage to find cards way later in the game.
You are a master monster hunter and will have no problem killing wolves in one area. Just to run into the same type of wolves in the next area with with skulls over their heads and no way for you to feasibly win a fight against them.
Others have described this as an open world RPG where you are supposed to retread old ground once you have gained XP. This to me, is an unorganized mess. To me, it is a disincentive for any kind of exploration. An integral part of getting said XP. When you do explore, you'll also run into areas that you can't actually interact with due to them being part of a future quest. You'll also track one quest and then get cut scenes for quests you have, but haven't been paying attention to.
The combat system is nice if you have twitch reflexes. Character skills and abilities have way to much room for bloat and worthless items to put skill points into. Some systems, are not fully explained. Like I get alcohol is used to renew my potions. Is the same alcohol doing the bombs? How much alcohol is being used? What kind?
Gear is also very scattered. There is so much bloat in regards to swords, armor, upgrades. You will have one sword that is crap, that looks exactly the same as the sword that has +100 damage. But you won't be able to readily see it. In addition there are only about a billion different types of items.
Crafting is also a big part of this game. You will be very under geared very fast if you don't keep up. Good luck finding the items you need, in the quantities you need in addition do a blacksmith or armor smith of the required skill you need. Plan on retreading the same places over and over again.
I wanted to like this game. I like the Witcher 1. I even liked the Witcher 2 even if the combat was absolute hot garbage. I love the atmosphere. Combat has really improved since the Witcher 2 and you can do sword or magic. But both have their separate issues. There is going to be what I would classify as twitch combat on one, while the other you do nothing but dodge around while your stamina regenerates.
I don't know how to describe it. There is an absolute gem of a game in here somewhere. And maybe with the right mods, I would really get into it. But I just can't. This game is a exercise in frustration for me. I want to love it. I can see the good it.
Let me add some of the good things. The atmosphere is a grim dark dream come true. This is mid dark fantasy at it's finest. The voice acting is top notch. The grey moral choices that you have to make also add to the feel of the world as a whole.
It is a good game. I can see the absolute diamond in the rough, so I will give it 3 stars. It's just not a good game for me.
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