Posted on: December 21, 2018

MFB467
Possesseur vérifiéJeux: 296 Avis: 3
Good first outing; Improve QA for Sequel
I had a good time with KCD. I started playing at release but decided to wait a bit longer to see if bugs can be ironed out, which they seem to be at review time. I didn't have any major issues at launch, nothing game breaking anyway, but the size of the game outpaced the QA team. I don't hold it against Warhorse Studios, being their first release and quite ambitious, but I hope that they streamline the development pipeline so they can catch more bugs faster and earlier for the sequel. There was one quest that became bugged due to me sequence breaking a related quest by accident, so be wary. The story is predictable but well told. I didn't have many issues with how it played out, except for the conclusion ending on a cliffhanger. I think the final few scenes would've been served better as the start to the next game. The music is corny in parts but very well written. The graphics are good but I think the engine is demanding a little more than it gives out, if that makes sense. Cryengine for this game is very unoptimized, and I experienced some frame drops and stuttering in larger towns. There's also distracting clipping on some pieces of clothing and hair that I hope mods can fix. The combat is frustrating at first, but as you go on you will get used to the combat rose. The combo system was not well implemented, as I almost never found a use for one beyond one or two I could remember. I got good use out of most of the skills but I found the game can go on so long that the build I picked at the start for Henry felt irrelevant by the end. The game can get pretty unbalanced without trying too hard. Overall, I think this game is worth your time if you're into historical fiction. Warhorse has delivered a high-quality product, but I obviously have set my expectations higher, so I hope issues I have this go around can be ironed out in the sequel.
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