Posted on: November 2, 2018

freeness
Possesseur vérifiéJeux: 854 Avis: 38
Oblivion Without Elves
Great game with many flaws. The combat is essentially Mount and Blade on hard mode with a stamina bar. It's visceral and exciting the whole game; which ended up being around 80 hours for me. The skill system is exactly like Oblivion, only instead of magic, there are era-appropriate skills like horseriding. The story is middling. Some people really like it, and honestly, it is very cinematic. Not in a marketing buzzword way either: the cutscenes have tight framing, use the rule of thirds frequently, and had eye-catching mise en scene a few times too. It's a shame then that the writing prides itself on political intrigue and villains that aren't even developed. Tack on a plot twist from a very famous blockbuster trilogy and by the end you'll be let down. By the way, nothing after Skalitz has any consequence on the story. You could watch the ending cutscene and you would miss nothing in the main plot. Then you have the cherrypicked historical accuracy. The story gives Henry more upward mobility than retail workers in 21st century America. Nevermind the piles and piles of wealth he single-handedly got in a matter of WEEKS. The outfits are very good, especially compared to other video games, but they're far from perfect. The combat is fun, but if you think people circle-strafed until they could pull off a wombo-combo perfect parry, you should read a combat manual. Peasants can hack away at you with dinky shortswords while you're wearing full plate. Yeah, no. That didn't happen. Last, and worst of all, the save system is just plain bad. It's not immersive, it's not difficult it just a waste of time. I had 10-20 save potions the whole game and at least 10 hours of my playtime was doing shit over. Why? Because I always wanted to save them for a tough fight -- one that never came. Mod it out. It's worthless. The bugs were bad, but only one or two were serious. Most were graphical. If you have a low tolerance for bugs, be warned: they're everywhere.
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