SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Kingdom Come: Deliverance
Description
Jeu :
Vous incarnez Henry, le fils d'un forgeron. Plongé dans une guerre civile qui fait rage, vous observez, impuissant, des envahisseurs ravager votre village et massacrer vos amis et votre famille. Vous échappez de justesse à cette attaque brutale et vous saisissez votre épée pour contre-attaqu...
Vous incarnez Henry, le fils d'un forgeron. Plongé dans une guerre civile qui fait rage, vous observez, impuissant, des envahisseurs ravager votre village et massacrer vos amis et votre famille. Vous échappez de justesse à cette attaque brutale et vous saisissez votre épée pour contre-attaquer. Vengez la mort de vos parents et aidez à repousser les envahisseurs !
Histoire :
La Bohême, située au cœur de l'Europe, est une région à la culture riche, qui regorge d'argent et de grands châteaux. La mort de son dirigeant bien aimé, l'Empereur Charles IV, a plongé le royaume dans une période sombre : guerre, corruption et discorde déchirent ce joyau du Saint-Empire romain.
Un des fils de Charles, Wenceslas, a hérité de la couronne. Contrairement à son père, Wenceslas est un monarque naïf, complaisant et sans ambition. Son demi-frère et Roi de Hongrie, Sigismond le Renard rouge, sent la faiblesse de Wenceslas. Feignant d'avoir de bonnes intentions, Sigismond se rend en Bohême et enlève son demi-frère. Sans roi sur le trône, Sigismond est désormais libre de piller la Bohême et de prendre possession de ses richesses.
Au milieu de ce chaos, vous incarnez Henry, le fils d'un forgeron. Votre vie paisible a été brisée lorsque des mercenaires, sous les ordres du Roi Sigismond en personne, ont totalement brûlé votre village. Par ironie du sort, vous faites partie des quelques survivants de ce massacre.
Sans logis, sans famille, ni avenir, vous finissez au service du Seigneur Radzig Kobyla, qui forme un mouvement de résistance contre l'invasion. Le destin vous a plongé dans ce conflit sanglant et au cœur d'une guerre civile qui fait rage, où vous vous battez pour l'avenir de la Bohême.
Un monde ouvert réaliste gigantesque : Des châteaux majestueux et de vastes étendues, le tout avec un rendu graphique haute qualité.
Histoire non linéaire : Résolvez des quêtes de plusieurs façons, puis faites face aux conséquences de vos décisions.
Combat difficile : Distance, agilité ou mêlée. Choisissez votre arme et exécutez des dizaines de combos uniques, dans des batailles aussi excitantes qu'impitoyables.
Développement du personnage : Améliorez vos capacités, gagnez de nouvelles compétences, forgez et perfectionnez votre équipement.
Monde dynamique : Vos actions influencent les réactions des gens autour de vous. Combattre, voler, séduire, menacer, persuader ou corrompre. À vous de choisir.
Fidélité historique : Rencontrez de véritables personnages historiques et vivez pleinement la Bohême du Moyen- ge
Really frustrating experience. There is some really good stuff here, but man, some really poor decisions. Saving is just a really bad set up, and is wholly inconsistent. Combat is incredibly annoying and frustrating. You only receive combat training for one opponent, but that is never the experience of legitimate combat, so you have to swing and change targets wildly. The ranged combat is pretty consistent once you get the hang of it, but while that feels like it rewards good gameplay, the other systems do not.
Please note, I have purchased this game and it's DLC on PlayStation and PC. Kingdom Come: Deliverance is an RPG that will stand the test of time. The developers of this game are in love with their creation and it's very easy to see that.
This isn't some worn out typical magic slinging, dragon slaying Role Playing game. This is a straight Medieval Simulation RPG. It's simply just awesome. You're not some legendary prophecy or dragonborn god. You're Henry. And you suck. And by that I mean, you can't even read, let a lone swing a sword, but that's okay because with time and practice you slowly get skillful in the things you trial and error on. And that's one of the greatest RPG mechanics to this game, there is no "Level Number"...no, you level up just like you do in real life. You want to be good at sword fighting? Well go practice sparring with your teacher or pay a master to show you some shortcuts.
The world is satisfying and truly makes you believe it's alive...and it's just absolutey freaking gorgeous. This game has been through a great deal of patching and love from it's creators. They really do care for their product and have completely ironed out all of the bugs that made this game un-playable.
If you enjoy not having your hand held, not being told how to play a game and you take the time to get through the learning curve...you will have one of the most memorable gaming experiences of your life.
I wish they had released this game in a more playable state. It shows a lot of promise, but the technical issues drastically reduce enjoyment and break immersion in the game. Maybe someday this game will live up to its potential, but that potential has not yet been realized as of the time of this review.
The performance is awful. No modern game should struggle this much on a 7700K and a GTX 1070. During some cutscenes, the framerate drops into the teens, assuming that the game doesn't simply crash at the cutscene. If Witcher 3 ran beautifully for you (especially if you have a high refresh rate monitor), you've been spoiled; don't expect the same from this game.
The save system combined with frequent crashes makes free exploration a huge hassle. Wandering around without starting a quest or visiting a save point is a gamble with your time. The game might crash or something might bug out and you've lost an hour or three returning to the last save that you made. It really breaks the immersion knowing that each movement you make could be your last before the game does something that stops your progression.
First off, I believe if you enjoyed other RPG's such as Witcher and Skyrim then I imagine you'll really enjoy the game.
Skyrim in particular is a good example here because it's a great example of a franchise (Elder Scrolls) that has some very obvious hitches here and there that are forgiven by the community.
**Pros**
This section would be vast but I'll try highlighting points I feel people would be most interested in,
. The world feels alive - things go on without you and it *feels* like quests are being spawned on the fly (they aren't).
. There really is multiple angles - If you fail on a particular method of completing a quest (and the game expects this) there are other ways to tackle it. An example would be getting a item, you either fight the guy who has it, pickpocket him and take his keys and steal it, or sometimes you compete with them for the item you need. In cases such as competition it is normally a scripted event, but you still typically have to find the means to unlock that event.
. Some areas are extremely in depth - A good example here is alchemy, you have recipes and you have to cook them as described. First you have to lay out the ingredients manually, then decide what liquid to place it in based on the recipe (water, wine ect...) whether to boil and how much, whether to grind the herbs before you add - you get the idea. Funnily enough you also have to learn to read, the better your reading level, the less scrambled the words.
. Combat - For me this is in depth and entertaining, when you start unlocking more combos and constantly parry and riposte it feels satisfying.
. Exploration - some of the forestry, towns and *interesting places* are well, interesting! - AND BEAUTIFUL.
. Risk/Reward - Another one of those that seems to be splitting the camp, a habit of some RPG players is to save before any decision is made or search online (you know who you are). This game tries to make you think about decisions because it isn't as easy as reloading a file if it goes sour. This makes you really plan out sometimes before you pursue a task, such as getting some charisma buffs before you try to convince someone to help, or you train in the arena before you subdue some bandits. Some may hate it, but the restricted saving does add some extra level of conviction in this game, with the upcoming patch to allow to save on exit, I think you would be doing yourself a disservice to mod the game on your first play through. (As a side note, a few hours into the game it really doesn't become difficult to obtain the drink needed to save.)
.Levelling - Things do start off rough, the game has some great progression however, tasks such as taking on a group of 3/4 bandits will cause a lot of stress but if you train for a few hours and go back its a cinch, for example.
*Cons*
These are absolutely small details I can think of that do break the immersion/spoil certain aspects of the game for me.
.Post Romancing -Most RPG's have a 'meh' end to a quest track after you finally 'bed' the lady (in this case) where the character has some mild dialogue changes here, or some extra repeatable cut scene there. In this game however, you bed certain characters and they turn into a generic townsman, by which I mean the dialogue options you get are the same dialogue options you get if you talk to Jeff in the local tavern, it just dampens the previous experience, in one case you simply cant interact ever again with the NPC.
.Map borders/Hunting - One minor but frustrating detail, when you near the edge of the map your character is forced to walk at an incredibly slow pace to an eventual stop, however there is no such barrier for NPCs. So imagine this, you're hunting a boar, it runs past said barrier, you are 20% walking pace chasing after it and it's going full pace into the horizon, basically, you aren't ever getting said boar unless you leave and return.
.Multiple NPC combat - I remember quotes along the lines of avoiding multiple person combat as you will die, now... this would be true if the enemies all attacked you. A good example of what I mean is when I saved and tested out my levelled up sword skills by fighting guards in a town. There were around 5/6 guards on my screen with more piling up, however 2, or a maximum (rare) of 3 would participate, with 1 of those not really landing any blows to avoid the others, effectively you never fight more than two opponents, others just run on the spot in the background until one dies and then they participate. This makes multiple opponents redundant and a wipe up of the entire towns population possible (yeah, that's right, I didn't die - My sword skill was only level 10 of a max of 20.)
In summary, it's worth buying, this review is after 20~ hours of gameplay, make of that what you will.
Such a good game. Amazing experience if it wasn't for some really frustrating bugs.
Also the npc animations when they walk... just walk... They look like they just found out that they got cancer and 2 days to live (no arm musces whatsoever)
Looks rather funny.
Still, this is kind of a game that I live for. Love being there.
Just wish I could fast forward the time to a final patch.
Also... I find it little strange that Germans get to have their own voiceover. Germans of all people. Wow... Not even the Chechs got one or Poles or Slovaks which should definitely have their own voiceover being in the same area and with all the history they got.
It's a shame. But I'm sure dev's got their reasons.
Quelque chose n'a pas fonctionné correctement. Essayez de rafraichir la page.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
En attente d'autres avis
Une erreur s'est produite. Veuillez réessayer plus tard.
Autres notes
En attente d'autres avis
Ajouter un avis
Modifier un avis
Votre note :
Les étoiles et tous les champs sont obligatoires
Vous ne savez pas quoi dire ? Commencez par ceci :
Qu'est-ce qui vous a fait continuer à jouer ?
Quel type de joueur apprécierait cela ?
Le jeu était-il juste, difficile ou carrément parfait ?
Quelle est la caractéristique qui vous a le plus marqué ?
Le jeu fonctionnait-il bien sur votre configuration ?
Contenu inapproprié. Vos commentaires contiennent un langage grossier.
Contenu inapproprié. Les liens ne sont pas autorisés.
Contenu inapproprié. Le contenu contient du charabia.
Le titre de l'avis est trop court.
Le titre de l'avis est trop long.
La description de l'avis est trop courte.
La description de l'avis est trop longue.
Vous ne savez pas quoi écrire ?
Vous ne pouvez pas enregistrer votre avis pour les raisons suivantes :
Vous devez sélectionner une note avec des étoiles
Vous devez saisir un titre pour votre commentaire
Vous devez saisir le contenu de votre commentaire
Afficher :
5 sur cette page
15 sur cette page
30 sur cette page
60 sur cette page
Trier par
Plus utiles
Plus positives
Plus sévères
Plus récentes
Filtres :
Il n’y a aucun avis correspondant à vos critères
Écrit en
English
Deutsch
polski
français
русский
中文(简体)
Autres
Lorsque vous écrivez votre avis, veuillez garder ceci en tête :
Donnez votre avis sur le jeu
Votre note devrait uniquement se baser sur votre expérience de jeu. Ne jugez le jeu que sur ses propres qualités.
Évitez la polémique
Si vous souhaitez discuter des nouveautés, du prix ou de la communauté en général, vous pouvez le faire sur le forum. Pour demander de nouveaux jeux, de nouvelles fonctionnalités sur le site internet ou sur GOG GALAXY, utilisez la liste de souhaits de la communauté. Pour recevoir de l’aide technique sur le jeu, veuillez contacter notre support.