..because the mouse is like a centimetre and a half lower than the one on screen, making it an exercise in frustration as you click around at the bottom trying to hit the tiny correct spot without going out of the window..
If you have a laptop or 4K monitor or TV.
Scaling (text and elements) over 100% (125% or 150%) is often used at high screen resolutions.
(this is to make the elements larger and the text to be readable)
Because of this, the picture or buttons are displaced, the mouse click does not fall.
..Is this game gonna work in windowed mode on a widescreen monitor without raping my desktop colours or whatever?..
So, it does not need to have the color at 16bits to windowed to work like Pharaoh?
To run Windowed Mode, it is very important:
1) To lower the Color Rendering to 16bit
2) Scaling equal 100%
For Windows 10, it is possible to set options only for the Game
(to avoid changes to the entire System)
Right click on the .EXE
Properties =>Compatibility =>LowColorMode =>16bit
Properties =>Compatibility =>HighDPISettings
check the box OverrideScalingBehaviour and "Application"
For Windows 7, you will have to set options of the entire System
Start =>ControlPanel =>Screen =>Resolution =>AdvancedSettings =>Monitor =>Color Quality =>16bit
Start =>ControlPanel =>Screen =>EaseScreenReader =>Small-100%
..I.e is it an option in the game or an easily tweakable config file or would I have to jump through a bunch of hoops?.
Screen settings saved in .INF
But they are presented in binary form, you can’t edit them in a regular notepad.
"Display option patcher scripts"
Change display settings outside game.
"Resolution Switcher EXEs"
"Windowed mode On or Off EXEs"