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Edit: Oops, meant for the subject to say this is for The Ark of Napishtim.

I can pull off the dash jump, but I have a hard time doing it consistently, especially on that little pillar before you get to the Capla Water in The Ruins of Lost Time. Is it my controller? Just bad controls on the part of the developers? I miss wind magic making those jumps more doable like they were in Felghana and Origin.

Any tips to make this better? I'd even accept a hex edit to make the standard jump longer. I've improved pulling it off using some tips I've found on Steam and such, but it feels like this shouldn't be necessary, and it is still so inconsistent even with tricks.
Post edited July 06, 2020 by themazingness
I found a solution: