It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Firstly, NEWER research Tasoth Commander.

Then, you need to remember to have some stuff stored before researching the tech prior to this item.
You need a MC-Reader before researching MC-Lab, or else no MC-Disruptor
You need SUB Construction before researching Transmission resolver.
You need a Deep One Terrorist before you Research Ion Beam Accelerator.

Remember to research a Lobster Man Navigator before you research Magnetic Navigation.

Then there is a string of tech to keep in order to obtain all the armors.
Deep one corpse --> Aqua plastic --> Plastic aqua armor --> Ion beam accelerator (Remember to have a Deep one terrorist alive before researching Ion Beam Accelerator) --> Levende deep one terrorist --> Ion armor --> Lobsterman navigator --> Magnetic navigation --> Magnetic Ion armor.

That should cover the bugs. Enjoy
TFTD earned its own page for this material on the OpenXCom wiki: https://www.ufopaedia.org/index.php/TRTBAG describes the various dead ends in more detail.
While this information is readily available on several locations online, this brief overview is very useful indeed.
Post edited January 21, 2019 by sykopat
I'm fairly certain the version GOG was provided is not affected by this bug; to the further point, OpenXcom indeed doesn't have this dead end.
avatar
jaffa81: Firstly, NEWER research Tasoth Commander.

Then, you need to remember to have some stuff stored before researching the tech prior to this item.
You need a MC-Reader before researching MC-Lab, or else no MC-Disruptor
You need SUB Construction before researching Transmission resolver.
You need a Deep One Terrorist before you Research Ion Beam Accelerator.

Remember to research a Lobster Man Navigator before you research Magnetic Navigation.

Then there is a string of tech to keep in order to obtain all the armors.
Deep one corpse --> Aqua plastic --> Plastic aqua armor --> Ion beam accelerator (Remember to have a Deep one terrorist alive before researching Ion Beam Accelerator) --> Levende deep one terrorist --> Ion armor --> Lobsterman navigator --> Magnetic navigation --> Magnetic Ion armor.

That should cover the bugs. Enjoy
So what happens if you do research Tasoth Commander ? Do you have to start over, i definatley am at a dead end resarch
avatar
jaffa81: Firstly, NEWER research Tasoth Commander.

Then, you need to remember to have some stuff stored before researching the tech prior to this item.
You need a MC-Reader before researching MC-Lab, or else no MC-Disruptor
You need SUB Construction before researching Transmission resolver.
You need a Deep One Terrorist before you Research Ion Beam Accelerator.

Remember to research a Lobster Man Navigator before you research Magnetic Navigation.

Then there is a string of tech to keep in order to obtain all the armors.
Deep one corpse --> Aqua plastic --> Plastic aqua armor --> Ion beam accelerator (Remember to have a Deep one terrorist alive before researching Ion Beam Accelerator) --> Levende deep one terrorist --> Ion armor --> Lobsterman navigator --> Magnetic navigation --> Magnetic Ion armor.

That should cover the bugs. Enjoy
avatar
warpig69: So what happens if you do research Tasoth Commander ? Do you have to start over, i definatley am at a dead end resarch
Basically a vital research gets skipped if the Tasoth Commander.
avatar
warpig69: So what happens if you do research Tasoth Commander ? Do you have to start over, i definatley am at a dead end resarch
avatar
Darvond: Basically a vital research gets skipped if the Tasoth Commander.
#$!*%$#!!!!!!!!!!!

Thanks.
You can rescue your doomed game by editing the file called RESEARCH.DAT from your savegame to make the missed rearch topic show up.