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Hello,

The title is pretty self-explanatory. Whenever I press the "fight" button, or any other button, in combat, the game crashes. I can't see the console very well behind the screen when it happens, but it looks like it gives an error:

"STACK OVERFLOW, INCREASE STACK SIZE"

I changed the memory size in the game to expanded and have the same issue. I also changed the DOSBox config file to use 32 and 64 MB of memory instead of the default 16, and it still happens. Anyone else experience this or know how to fix it?

Edit: In addition, if I run the game without the automap mod (not disabled, but through the standard GOG executable) it does not crash in combat.

Second edit: It was actually related to a patch applied using Cosmic Forge. Not sure exactly which one as I just reinstalled the game. In case anyone else has a similar issue.
Post edited August 11, 2018 by Congrolios
avatar
Congrolios: Hello,

The title is pretty self-explanatory. Whenever I press the "fight" button, or any other button, in combat, the game crashes. I can't see the console very well behind the screen when it happens, but it looks like it gives an error:

"STACK OVERFLOW, INCREASE STACK SIZE"

I changed the memory size in the game to expanded and have the same issue. I also changed the DOSBox config file to use 32 and 64 MB of memory instead of the default 16, and it still happens. Anyone else experience this or know how to fix it?

Edit: In addition, if I run the game without the automap mod (not disabled, but through the standard GOG executable) it does not crash in combat.

Second edit: It was actually related to a patch applied using Cosmic Forge. Not sure exactly which one as I just reinstalled the game. In case anyone else has a similar issue.
Using version 4.24 of the cosmic forge, W7AutoMapMod0.2a and GOG's setup_wizardry7dos_2.0.0.11.exe the module/patch that causes the problem is (for me anyways) Combat Display. I installed the patches one at a time and that's the one that blew up my install.