Posted October 27, 2014
Are you tired of losing a pilot, or losing mission progress?
Guess what, you can undone all the bad things that has happen to your pilot :)
All the data about your progress is in a XML file, which you nicely can change with "note" or "note++" or another text editor :)
1. Make sure that you can see hidden folders and files in your file explorer.
2. Local the "SF0.xml" file, it is located here "<system Partition>:\Users\<Username>\AppData\Roaming\WingsSaveData".
3. edit the SF0.xml file.
Living pilots are inside the <characters> ... <characters> bracket.
The structure of a pilot is the following:
<Character>
<name> enter name of pilot</name>
<skills>
<int>value of the Flying skill, range 1-999</int>
<int>value of the Stamina skill, range 1-999</int>
<int>value of the Mech skill, range 1-999</int>
<int>value of the Shooting skill, range 1-999</int>
</skills>
<kills>
<int>number of kills for the single type plane</int>
<int>number of kills for the double type plane</int>
<int>number of kills for the triple type plane</int>
<int>number of kills for the balloon</int>
</kills>
<rankOffset>value for the rank of the pilot(Im not sure here, but the higher the value, the higher the rank)</rankOffset>
<ditches>number of ditches</ditches>
<repromands>number of repromands</repromands>
<FailedMissionsInARow>number of Failed Missions In A Row</FailedMissionsInARow>
<dogfightMissions>number of dogfight Missions the pilot has been in</dogfightMissions>
<strafingMissions>number of strafing Missions the pilot has been in</strafingMissions>
<bombingMissions>number of bombing Missions the pilot has been in</bombingMissions>
<hiddenBonousMedalforBackers>value is "false" or "true"(don't know what this does)</hiddenBonousMedalforBackers>
<medalStatus>
<int>value of how close the pilot is to receive the Military Cross(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Croix DE Guerre(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Dist. Serv Order(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Legion D'Honneur(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Victoria Cross(999 is for having the medal)</int>
</medalStatus>
<FailCount>number of Failed missions(I think)</FailCount>
<HasJoinedBefore>value is "false" or "true", True means that the pilot has joined the squadron. </HasJoinedBefore>
</Character>
4. Change the current mission.
Find the following bracket and change the value in it:
<MissionUpto>The mission number (The higher the value, the further you are in the war, don't know the highest value, but it is over 180) </MissionUpto>
Thats all i have for you. Anyone who can give more information about this, please share it.
Remember knowledge is power :)
Guess what, you can undone all the bad things that has happen to your pilot :)
All the data about your progress is in a XML file, which you nicely can change with "note" or "note++" or another text editor :)
1. Make sure that you can see hidden folders and files in your file explorer.
2. Local the "SF0.xml" file, it is located here "<system Partition>:\Users\<Username>\AppData\Roaming\WingsSaveData".
3. edit the SF0.xml file.
Living pilots are inside the <characters> ... <characters> bracket.
The structure of a pilot is the following:
<Character>
<name> enter name of pilot</name>
<skills>
<int>value of the Flying skill, range 1-999</int>
<int>value of the Stamina skill, range 1-999</int>
<int>value of the Mech skill, range 1-999</int>
<int>value of the Shooting skill, range 1-999</int>
</skills>
<kills>
<int>number of kills for the single type plane</int>
<int>number of kills for the double type plane</int>
<int>number of kills for the triple type plane</int>
<int>number of kills for the balloon</int>
</kills>
<rankOffset>value for the rank of the pilot(Im not sure here, but the higher the value, the higher the rank)</rankOffset>
<ditches>number of ditches</ditches>
<repromands>number of repromands</repromands>
<FailedMissionsInARow>number of Failed Missions In A Row</FailedMissionsInARow>
<dogfightMissions>number of dogfight Missions the pilot has been in</dogfightMissions>
<strafingMissions>number of strafing Missions the pilot has been in</strafingMissions>
<bombingMissions>number of bombing Missions the pilot has been in</bombingMissions>
<hiddenBonousMedalforBackers>value is "false" or "true"(don't know what this does)</hiddenBonousMedalforBackers>
<medalStatus>
<int>value of how close the pilot is to receive the Military Cross(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Croix DE Guerre(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Dist. Serv Order(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Legion D'Honneur(999 is for having the medal)</int>
<int>value of how close the pilot is to receive the Victoria Cross(999 is for having the medal)</int>
</medalStatus>
<FailCount>number of Failed missions(I think)</FailCount>
<HasJoinedBefore>value is "false" or "true", True means that the pilot has joined the squadron. </HasJoinedBefore>
</Character>
4. Change the current mission.
Find the following bracket and change the value in it:
<MissionUpto>The mission number (The higher the value, the further you are in the war, don't know the highest value, but it is over 180) </MissionUpto>
Thats all i have for you. Anyone who can give more information about this, please share it.
Remember knowledge is power :)