Posted June 21, 2017
So far I've had very little luck on Mac with either 1.6.2f2 or 1.6.2f3 due to a couple of different freezing issues.
I've got two test machines here, one running macOS 10.12.4 and the other 10.12.5. The results vary a bit between them, but both are pretty unplayable.
Test Systems
- Macbook Pro (late 2013)
- macOS Sierra (10.12.4 / 10.12.5)
- Nvidia GeForce GT 750M
- 16 GB RAM
- NOT USING GOG GALAXY (it's not installed on either machine)
Tested Versions
- War for the Overworld 1.6.2f2 (with and without DLC)
- War for the Overworld 1.6.2f3 (with and without DLC)
Symptoms
Originally I ran WFTO 1.6.2f2 on the macOS 10.12.4 machine. Every 5-10 seconds the game would freeze for 2-4 seconds during all menu scenes (main menu, end of level, etc.) and cinematics. The game levels themselves played alright though.
I reinstalled when WFTO 1.6.2f3 was pushed live. The menu lags/freezes didn't go away, but additionally clicking "Play" for the first campaign now completely freezes the game which requires a force quit. So this was worse.
I tried WFTO 1.6.2f3 on the macOS 10.12.5 machine. On that machine I didn't encounter any menu lag, but the game still entirely locks up when clicking "Play" for the first campaign level, rendering the game unplayable.
Notes
When the menu freezes occur, the full game is frozen -- no animations, mouse movement, etc. But the game does resume after a few seconds.
For 1.6.2f2 (on 10.12.4), there are no specific sound issues. When the cinematics freeze the sound freeze-skips along with them, so it appears to be a full lag of the cinematics themselves, and not just a graphical issue.
For 1.6.2f3, after clicking "Play", the game locks up before the cinematic even begins. The Screen is mostly black, but there does appear to be a random level-related texture image over on the right side of the screen when the lock-ups occur (on both test machines).
What I've Tried
- Disabling "Automatic Graphics Switching"
- Closing all other running applications
- Reinstalling
- Running with and without the DLC installed
- Running on another machine
Any other suggestions on getting WFTO to run?
I've got two test machines here, one running macOS 10.12.4 and the other 10.12.5. The results vary a bit between them, but both are pretty unplayable.
Test Systems
- Macbook Pro (late 2013)
- macOS Sierra (10.12.4 / 10.12.5)
- Nvidia GeForce GT 750M
- 16 GB RAM
- NOT USING GOG GALAXY (it's not installed on either machine)
Tested Versions
- War for the Overworld 1.6.2f2 (with and without DLC)
- War for the Overworld 1.6.2f3 (with and without DLC)
Symptoms
Originally I ran WFTO 1.6.2f2 on the macOS 10.12.4 machine. Every 5-10 seconds the game would freeze for 2-4 seconds during all menu scenes (main menu, end of level, etc.) and cinematics. The game levels themselves played alright though.
I reinstalled when WFTO 1.6.2f3 was pushed live. The menu lags/freezes didn't go away, but additionally clicking "Play" for the first campaign now completely freezes the game which requires a force quit. So this was worse.
I tried WFTO 1.6.2f3 on the macOS 10.12.5 machine. On that machine I didn't encounter any menu lag, but the game still entirely locks up when clicking "Play" for the first campaign level, rendering the game unplayable.
Notes
When the menu freezes occur, the full game is frozen -- no animations, mouse movement, etc. But the game does resume after a few seconds.
For 1.6.2f2 (on 10.12.4), there are no specific sound issues. When the cinematics freeze the sound freeze-skips along with them, so it appears to be a full lag of the cinematics themselves, and not just a graphical issue.
For 1.6.2f3, after clicking "Play", the game locks up before the cinematic even begins. The Screen is mostly black, but there does appear to be a random level-related texture image over on the right side of the screen when the lock-ups occur (on both test machines).
What I've Tried
- Disabling "Automatic Graphics Switching"
- Closing all other running applications
- Reinstalling
- Running with and without the DLC installed
- Running on another machine
Any other suggestions on getting WFTO to run?
Post edited June 21, 2017 by xixas
This question / problem has been solved by Noontide13