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Well... it's getting better and better for this game...
now we have a new studio which will "finish" the game.... oh my .... A very chaotic development !!!

"We have also decided that Hardsuit Labs will no longer be leading the development of Bloodlines 2, and we have started a collaboration with a new studio partner to finish work on the game. This has been a difficult decision, but we are convinced that it is the right way forward to do the game justice."

source :
[url=]https://www.pcgamer.com/au/vampire-the-masquerade-bloodlines-2-delayed-as-its-developer-is-replaced/[/url]
Slowpoke.gif

Jokes aside I'm actually quite relieved that Hardsuit Labs was replaced. I always thought that they were a weird choice as their only known games were some obscure and mediocre mutiplayer only cyberpunk FPS. I'm good waiting for Bloodlines 2 but it's a shame that Bryan Mitsuda and Cara Ellison had left the game mid development (but who knows maybe it isn't that bad? the last game that Mistuda directed also had a terrible development cycle and while I appreciate his work as designer and writer maybe he wasn't the proper guy for directing such a complex game)
Post edited June 08, 2021 by Nacery
It seems to be a "hope for the best and expect the worst" kind of situation.
I knew, I knew that despite my anxiety about this sequel I should NOT pre-purchase it!

It doesn't sound right...
I never ever pre-purchased anything, so meh.

And really all games are "hope for the best and expect the worst" situations.

Very few exceptions are small companies like the original Bioware which hammered out brilliant games one after the other -- until they got bought by EA and that was that.


I think its a good sign that they switched developer. It shows they care about the game and have limits to what they tolerate in regards to quality.
Post edited July 22, 2021 by Geromino
6 months and a half of total radio silence so this game is dead to me. This is just another victim of the Dead Island 2 syndrome...
It will get released, either in 2022 or 2023, depending how this pandemic goes. I'd rather them delay it a long time instead of pushing a Cyberpunk 2077 situation.

It sucks that it will take this long, but as long as it takes less time to develop than Duke Nukem Forever, I'm ok with it.
We need this game. I am sooooo tired of developers gobbling up our RPGs for their lame spinoff Multiplayer crap that eventually die fast. Remember the Shadowrun MP thing on PS3? That game was gone within months after release. Now they dare make a battle royal version of VTM; it's like going into a store specifically for a Snickers bar, and when you get out to the car, you take a bite, and then realize they removed the caremel and nougat... So tired of it.

Anyway, yeah we need this game developed if we're ever going to see a decent VTM RPG straight from the table top to our living room that isn't a glorified picture book. Oh that's another annoyance -- sure, I wanted to play those games (with heavy sarcasm); the games that feel like one of those ancient RPG books where you have to turn to page 10 to fight the golem in the cave. I'm sure we all wanted to relive our childhoods a bit, but this is the age where we can create worlds to invest in, and those developers thought taking the WoD and basically, and not at all fully, trying to realize the table top experience worse than if I had just picked up a bunch of random strangers for a night of true table top gaming. Anyway, I think I'm just pissed that this kind of thing happens over and over in the RPG landscape because battle royal and fortnite games sell better than core RPGs do.
It starts sooooooo good! With Brian Mitsoda! With Ka'ai Cluney, even with Chris Avellone. And now I am terribly disappoint.
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Nacery: Slowpoke.gif

Jokes aside I'm actually quite relieved that Hardsuit Labs was replaced. I always thought that they were a weird choice as their only known games were some obscure and mediocre mutiplayer only cyberpunk FPS. I'm good waiting for Bloodlines 2 but it's a shame that Bryan Mitsuda and Cara Ellison had left the game mid development (but who knows maybe it isn't that bad? the last game that Mistuda directed also had a terrible development cycle and while I appreciate his work as designer and writer maybe he wasn't the proper guy for directing such a complex game)
This is guaranteed to have completely different backgrounds. There was a dispute about one topic and that was certainly not because of the different views on hair colors of the NPC characters.

The developers and the publisher have fallen out over some content. Could even be something political, we live in times with gender nonsense and emazipation overdrive...

The game might be a hot potato in terms of content. And since nowadays developers are no longer masters of their own games, he unfortunately got the short end of the stick, which I see as a big mistake.
We'll see if this whole circus doesn't totally drag the game down in the end.

I'm actually not that hopeful anymore. These changes are usually bad, because the basic concept is then always no longer maintained and evaluated by those who saw a way behind it.

Translated with www.DeepL.com/Translator (free version)
I wonder what actually happened. To be a fly on the wall in the studio over it's troubled development would sure have been interesting!
This should have been a no brainer. At least it is not officially cancelled.
I wonder if, 5 years from now, people will still occasionally pop into this topic and discuss it like it is news.
Lot's of rumors lately that CDPR is the "new" studio behind the sequel.

Thoughts?
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alexanderros: Lot's of rumors lately that CDPR is the "new" studio behind the sequel.

Thoughts?
Really? Interesting, if true.