Posted February 14, 2010
Hi guys! I found some interesting links to mods and other things that should spice up your game. YMMV of course.
Onwards to the linkage!
First up is http://www.e-mods.net/mods.html
Here are the mods found on the site:
The Age of Redemption Mod (2009 Edition)
The AoR Mod allows for the single player chronicles to function in multiplayer without quest-breaking bugs. Additional features include creature respawn, fixed bullet rules so that humans take proper amounts of damage from firearms, ai enhancements for your party members and enemies so that they'll know how to make logical use of disciplines. Some features can be turned on and off using a config file included with the AoR Mod.
Wodal Mod (Version 0.4a)
This newest addition now supports single player.
Wodal stands for World of Darkness Arbitrary Language that is designed to allow for Vampire the Masquerade discipline development based on White Wolf's Pen and Paper rules using a much easier language that does not require knowledge in Java or any compilers. The purpose of Wodal is to eventually create an environment ideal for Storytellers to set specific rules in their chronicle by being able to manage a player's stats, abilities, and powers within the Storyteller's server. Only the Storyteller needs to know about Wodal's scripting environment - the players can remain as oblivious as they want while the Storyteller sets up all the scripts to the disciplines they create in their game server along with assigning them to the players without the players having to do anything.
The Endeavor Mod (Version 1.8)
The Endeavor Mod adds new gameplay options along with numerous new and powerful spells. Highlights would include new particle effects for water and explosions, large amounts of various spells divided by 'colleges' containing wonderous powers, the ability to target enemy locations like the head, legs, or vitals among others, new console commands for storytellers to modify their chronicles that will allow for creating new readable books, move objects to specific locations (objects on objects), and set up doors to lock with assigned keys to unlock them. Additional information with instructions are included with the mod's readme. Here are a couple tutorial videos showing Emod's more useful ST tools.
The White Rabbit Mod
This classic mod allows you to play as the various cast members and NPC's not normally available in the multiplayer game.
The Creature Mod
This is a simple modification that allows you to play as the various monsters and animals in the game in multiplayer.
Another site of interest: http://www.planetvampire.com/wodmod/
This site contains all that you need to get the WoD MOD up and running, including files and documentation. Please note that some links are dead while others use FilePlanet as a mirror, which works, but you have to register in order to download the mod.
Onwards to the linkage!
First up is http://www.e-mods.net/mods.html
Here are the mods found on the site:
The Age of Redemption Mod (2009 Edition)
The AoR Mod allows for the single player chronicles to function in multiplayer without quest-breaking bugs. Additional features include creature respawn, fixed bullet rules so that humans take proper amounts of damage from firearms, ai enhancements for your party members and enemies so that they'll know how to make logical use of disciplines. Some features can be turned on and off using a config file included with the AoR Mod.
Wodal Mod (Version 0.4a)
This newest addition now supports single player.
Wodal stands for World of Darkness Arbitrary Language that is designed to allow for Vampire the Masquerade discipline development based on White Wolf's Pen and Paper rules using a much easier language that does not require knowledge in Java or any compilers. The purpose of Wodal is to eventually create an environment ideal for Storytellers to set specific rules in their chronicle by being able to manage a player's stats, abilities, and powers within the Storyteller's server. Only the Storyteller needs to know about Wodal's scripting environment - the players can remain as oblivious as they want while the Storyteller sets up all the scripts to the disciplines they create in their game server along with assigning them to the players without the players having to do anything.
The Endeavor Mod (Version 1.8)
The Endeavor Mod adds new gameplay options along with numerous new and powerful spells. Highlights would include new particle effects for water and explosions, large amounts of various spells divided by 'colleges' containing wonderous powers, the ability to target enemy locations like the head, legs, or vitals among others, new console commands for storytellers to modify their chronicles that will allow for creating new readable books, move objects to specific locations (objects on objects), and set up doors to lock with assigned keys to unlock them. Additional information with instructions are included with the mod's readme. Here are a couple tutorial videos showing Emod's more useful ST tools.
The White Rabbit Mod
This classic mod allows you to play as the various cast members and NPC's not normally available in the multiplayer game.
The Creature Mod
This is a simple modification that allows you to play as the various monsters and animals in the game in multiplayer.
Another site of interest: http://www.planetvampire.com/wodmod/
This site contains all that you need to get the WoD MOD up and running, including files and documentation. Please note that some links are dead while others use FilePlanet as a mirror, which works, but you have to register in order to download the mod.