Posted April 30, 2012
Hi All,
Been playing U7 and thus far it has been admirably stable, however I cannot get past the cube generator maze. As soon as I trigger the first pop-up pathway from the starting central platform, the game crashes every time, sooner or later, with the error message "Ultima VII self-check reveals a corrupt game. This occurs rarely, but may be corrected by reverting to an earlier saved game."
It also throws this exception every time I try to save, after triggering the pathway. Before doing so, the game has no issues.
I've had a gander around the 'net trying to see if this has been reported before, however I can find NO reference to such a problem.
I haven't used any cheats whatsoever (apart from FoV :P). I've tried running the maze at 30K cycles, 4K cycles, with and without sound, with no luck.
The only potentially odd thing I've done is dropped all party members before creating a single Caddelite helmet, picked them up again, then dropped them outside of the entrance to the cave containing the generator. I will try do this the standard way with a full party of helmeted minions and update after having done so...
EDIT : Nope, no change in behavior.
EDIT : If anyone can confirm getting past this point, and it's something in my system setup, I would be appreciative.
Any assistance would be greatly appreciated.
Vengefire
bump
Been playing U7 and thus far it has been admirably stable, however I cannot get past the cube generator maze. As soon as I trigger the first pop-up pathway from the starting central platform, the game crashes every time, sooner or later, with the error message "Ultima VII self-check reveals a corrupt game. This occurs rarely, but may be corrected by reverting to an earlier saved game."
It also throws this exception every time I try to save, after triggering the pathway. Before doing so, the game has no issues.
I've had a gander around the 'net trying to see if this has been reported before, however I can find NO reference to such a problem.
I haven't used any cheats whatsoever (apart from FoV :P). I've tried running the maze at 30K cycles, 4K cycles, with and without sound, with no luck.
The only potentially odd thing I've done is dropped all party members before creating a single Caddelite helmet, picked them up again, then dropped them outside of the entrance to the cave containing the generator. I will try do this the standard way with a full party of helmeted minions and update after having done so...
EDIT : Nope, no change in behavior.
EDIT : If anyone can confirm getting past this point, and it's something in my system setup, I would be appreciative.
Any assistance would be greatly appreciated.
Vengefire
bump
Post edited May 03, 2012 by vengefire
This question / problem has been solved by Mustang678