Posted September 30, 2014
Hi guys,
when I use the GPU scaling (AMD catalyst 14.9 WHQL on an AMD HD7950) the game completely ignores the "maintain aspect ratio" scaling and insists on using "centered timings" scaling - so instead of fitting the game on-screen in correct aspect ratio, it just centers it with actual pixels. So a 800x600 resolution becomes a small patch in the middle of a black screen.
If I turn off GPU scaling, the game plays fullscreen, stretched, changing the resolution of the monitor to what it wants.
I want to play it in 2560x1440 resolution with the 800x600 scaled up to that in correct aspect ratio, but no.
Either I play it in a teeny tiny patch on a huge black field or I have to turn GPU scaling off every time I want to play the game and screw up my entire desktop at the same time because the game changes the *actual* resolution of the monitor.
The silly thing is that the intro movie completely bypasses all GPU scaling, always plays stretched and screws up the resolution anyway.
I have the exact same issue with Celtic Kings, a game from the same publisher, published on GoG at the same time. I have no issue with any other game I've tried on GoG. Baldur's Gate for instance, works flawlessly with GPU scaling, so does Port Royale 2, Arcanum etc. etc.
I've already tried to ask GoG customer support for assistance and they couldn't find any answer to this.
So I turn to you, dear community.
when I use the GPU scaling (AMD catalyst 14.9 WHQL on an AMD HD7950) the game completely ignores the "maintain aspect ratio" scaling and insists on using "centered timings" scaling - so instead of fitting the game on-screen in correct aspect ratio, it just centers it with actual pixels. So a 800x600 resolution becomes a small patch in the middle of a black screen.
If I turn off GPU scaling, the game plays fullscreen, stretched, changing the resolution of the monitor to what it wants.
I want to play it in 2560x1440 resolution with the 800x600 scaled up to that in correct aspect ratio, but no.
Either I play it in a teeny tiny patch on a huge black field or I have to turn GPU scaling off every time I want to play the game and screw up my entire desktop at the same time because the game changes the *actual* resolution of the monitor.
The silly thing is that the intro movie completely bypasses all GPU scaling, always plays stretched and screws up the resolution anyway.
I have the exact same issue with Celtic Kings, a game from the same publisher, published on GoG at the same time. I have no issue with any other game I've tried on GoG. Baldur's Gate for instance, works flawlessly with GPU scaling, so does Port Royale 2, Arcanum etc. etc.
I've already tried to ask GoG customer support for assistance and they couldn't find any answer to this.
So I turn to you, dear community.