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I am not responsible, but check it out and maybe give it a try only if stutter bothers you... :D

Navigate to %LOCALAPPDATA%\Ronin\Saved\Config\WindowsNoEditor\ and edit the Engine.ini file. Add this at the bottom:


save the file, and now shaders will be generated on loading screens. Note: this only works in DX11 mode and works in various Unreal Engine 4 games.