It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
at $9.99, here : http://www.torchlight2game.com/

Just bought myself a copy and I'd like to play some 2-3 players coop, preferably with noobs like me so we can all learn together.
DRM in this version?
avatar
HereForTheBeer: DRM in this version?
Kinda. There is an activation key, which you can use 10 times, to unlock the full game via the demo. You aren't required to play with an active internet connection either if you don't want to. I asked the devs before buying and, should you need a new key for some reason, they are willing to send you another one (as long as you have proof that you did buy the game of course). Not ideal but I'll take this over steam anytime.
That doesn't sound bad. If you gotta have DRM, 10 activations is pretty unobtrusive.
avatar
HereForTheBeer: DRM in this version?
avatar
charbon: Kinda. There is an activation key, which you can use 10 times, to unlock the full game via the demo. You aren't required to play with an active internet connection either if you don't want to. I asked the devs before buying and, should you need a new key for some reason, they are willing to send you another one (as long as you have proof that you did buy the game of course). Not ideal but I'll take this over steam anytime.
Well, if it works the way you have just described, then it's technically worse:
Both activation requires at least a short online check (and so, a working service on the far end, at least once per machine) and both can be put in offline mode after that; the Steam one, however, is not limited in number of activations, as far as I can tell.

On a side note, I find quite funny that, for some reason, a system like this can be described as "kinda DRM"... it's full-frontal DRM of the worst species (online validation AND limited activations combined), topped only by always-online DRM systems

Just saying...
Post edited July 18, 2013 by Antaniserse
avatar
HereForTheBeer: That doesn't sound bad. If you gotta have DRM, 10 activations is pretty unobtrusive.
That sounds exactly like the DRM in Spore, which I seem to remember being the first really big mainstream kick off against DRM (other than general dislike for Starforce and Steam)
avatar
Antaniserse: the Steam one, however, is not limited in number of activations, as far as I can tell.
I'd still take a one time activation over a third party telling me when and if I can play my game (and requiring me to always be online). That's the worst kind of DRM for me, but hey, to each his own I guess.
avatar
Antaniserse: the Steam one, however, is not limited in number of activations, as far as I can tell.
avatar
charbon: I'd still take a one time activation over a third party telling me when and if I can play my game (and requiring me to always be online). That's the worst kind of DRM for me, but hey, to each his own I guess.
Yes, always online is the worst, but Steam does not enforce you to be always online either, so by your description of the system used by Runic themselves, we have the same steps for both services:

1. Install the game on a new machine
2. One time activation on a remote server
3. Switch to offline mode
4. Repeat point 1-4 for every different machine, if needed

But, only for the Runic DRM, the additional:
5. After the 10th activation, rely on an additional support service to get new keys

That's why i was arguing it's worse, in this instance...
Post edited July 18, 2013 by Antaniserse
Does the activation require a connection, or is key validation built into the demo? If it's the latter, then it's quite a bit different than the former.
avatar
HereForTheBeer: Does the activation require a connection, or is key validation built into the demo? If it's the latter, then it's quite a bit different than the former.
The fact that is limited in number suggest that it requires a connection, otherwise, how could they keep count on different machines?
Duh, yeah. LOL - I've been buying GOGs for too long. I keep forgetting how this DRM crap works these days. I'm used to "What is the fourth word of the second line of paragraph three on page 32?" from the early days of PC games. <smacks self upside the head>
It's again with the same thing - 10 activations. Even if Runic has excellent support in these cases, I won't buy the game until the limits will be lifted. Like Torchlight 1, I would like to have GOG version of Torchlight 2.
I'm guessing they will lift it, eventually, when they decide the game is old enough and it won't hurt sales. I highly doubt I will have reached the 10 activations limit by then.
Vote for it some more:
http://www.gog.com/wishlist/games/torchlight_2
Thanks for the notice, charbon. Hopefully I wont loose the key for this like I did for the original.