I'm having the same issues. Rolling back to 1.01 didn't help. I get multiple "soft freezes" in different situations where the UI is semi-responsive, but the game is in a wait state, either waiting to load or waiting to start another turn.
- Can't play the cow puzzle; game soft freezes after I end my first turn
- Multiple battles/puzzles where if I fail or forfeit and restart, it soft freezes on the reload screen (the one with a random card and description on it), with the hourglass and diamond animation in the bottom right cycling endlessly.
In each case, I've had to kill the game and restart, which typically puts me back at the previous checkpoint; no huge loss of game. The cycle time for this is seriously frustrating.
In addition there's this other issue below, possibly related in that it seems to happen most often on battles or puzzles that I've experienced soft freezes: But I don't know if the correlation is 1:1.
- Multiple instances of the "view deck" interface bringing up no cards, with an exit button in the bottom center, even though there are cards in the deck. Or sometimes (as with the puzzle where you're trying to reduce three enemies to 1 strength), it will bring up different cards depending on which cards I've played previously, even though I haven't removed any cards from the deck. At the beginning of that puzzle, looking at the deck shows me I have two Lyrian Arbalest cards. If I play a War Wagon (thus also playing two Light Infantry), then check the deck, it says I have two Light Infantry cards. If I use decoy to remove the War Wagon and play it again, then check the deck, it says I have no cards, even though the deck still has a number "2" on it.