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So I'm running a pretty good PC and get moderate performance with Ubersamping in 1080p

Runs any where from 30-60 FPS depending on the area.

It looks bad when fps drops to 30, can't stand it that low.

I'm wondering if anyone can run Ubersamping at a constant 60 FPS...

<<< System Summary >>>
> Mainboard : MSI MSI X58 Pro-E > Chipset : Intel X58
> Processor : Intel Core i7 950 @ 4.21GHz
> Physical Memory : 6GB DDR3 @ 1600Mhz
> Video Card : ATI Radeon HD 5870 x 2 Crossfire @ 900/1200
> Hard Disk : ADATA SSD S599 64GB ATA Device (60GB)
> Monitor Type : Samsung HDTV 50-inch 1080p
> Operating System : Windows 7 Ultimate SP1 64-bit
> Windows Performance Index : 7.6 on 7.9
Post edited May 27, 2011 by cH053n
Only the number 1 card of AMD/nividea :)
NASA
Nothing currently.
Don't use normal Ubersampling. Edit your .ini file and set it to UBERSAMPLING=1 -- That sets higher textures without the higher antialiasing. It looks amazing on this.
Now 720p is a different story, I just tried it out and I get 60 FPS.

BUT... I dunno, i doesn't seem as clean looking.
god could only get 47 fps on his pc.


yeah thats right, hes a pc gamer. none of this console crap for him.
Post edited May 27, 2011 by shivnz
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digitalforce: Don't use normal Ubersampling. Edit your .ini file and set it to UBERSAMPLING=1 -- That sets higher textures without the higher antialiasing. It looks amazing on this.
Which one? I assume the one in My Docs?
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TheRedGuy: NASA
LOL!
I gave you a plus for that, hehe.

My box is comparable to the OP's, I think - an i7 920 OC'd to 4Ghz, and two GTX 480's in SLI. Even post patch I can't run W2 with ubersampling, it drops my FPS down into the dirt.

Really this is just about bragging rights, the game looks fantastic without it. Although I'm gonna try that tweak DigitalForce posted >_>
I tried the tweak DigitalForce posted, from what I can tell with the comparison shots I made 0 or 1 makes no difference.

In my screenshot look at the rock on the right side of the screen. Uber 2 shows the rock texture a little more blurry than Uber 1 or 0.

UBER 2
http://img694.imageshack.us/img694/7177/witcher2201105270700116.png

UBER 1
http://img705.imageshack.us/img705/5247/witcher2201105270703079.png

UBER 0
http://img39.imageshack.us/img39/2479/witcher2201105270709506.png

UBER 1 again just to make sure
http://img233.imageshack.us/img233/7958/witcher2201105270718086.png


and UBER ON 720p just looks terrible, everything is more fuzzy including the UI.

UBER ON 720p
http://img687.imageshack.us/img687/6346/witcher2201105270745059.png
Post edited May 27, 2011 by cH053n
Enabling Uber via ini seems to make my screen a lil more fuzzy, but I could be imagining things.
If you look closely at the chainmail on his lower body, on UBER 1, it makes it sharper. UBER 2, applies more AA which actually makes it look less sharp.
Uber 1 seems to look better than Uber 0. Real effect or placebo? Not sure, but I will keep it. Doesn't seem to hurt anything.
Post edited May 27, 2011 by cbarbagallo
What is ubersampling anyway? anyone what to explain it to me?
True, but between Uber 1 and 0 there is no difference in texture quality. I zoomed in on just the ground and the rock, looks exactly the same quality wise.

Like you said though, Ubersamping off appears better anyways, everything is more sharp looking, lol.


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charleswang95: What is ubersampling anyway? anyone what to explain it to me?
- Ubersampling: high quality rendering mode under which whole scenes are rendered multiple times to provide the best possible textures, object details and anti-aliasing (superior to anti-alias and anisotropy even on the highest settings). PLEASE NOTE: Option designed for powerful, next generation systems! Use with caution, only on top-end computers (best possible in terms of both GPU and CPU).
Post edited May 27, 2011 by cH053n