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wormholewizards: Where to find item storage at Floatsam? I'm at the beginning of Chapter 1 and i already talked to innkeper (i assume the male that stand in the kitchen), there are no such option as item storage.
Go to the counter instead, it's downstairs where you box, at the back of the room.
BUG

Not sure if anyone else has experienced this, but escorting Iorveth at the elven ruines suddenly Roche runs out with his sword draw and starts to attack us, however all that happens is his sword passes right through us, and we ignor him. Then at the point where we meet Letho, Roche just stands around in the background. ??? Looks lie a bug to me.
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digby69: BUG
That happened way before 1.3, though.
Yep thats it. Only I never got it on any of my pre 1.3 play throughs so I guess I was lucky.
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digby69: Yep thats it. Only I never got it on any of my pre 1.3 play throughs so I guess I was lucky.
Same here, never faced this issue in earlier playthroughs. :)
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digby69: Yep thats it. Only I never got it on any of my pre 1.3 play throughs so I guess I was lucky.
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Santiago: Same here, never faced this issue in earlier playthroughs. :)
Yeah it's weird. Happened to me once on 1.2, but on my other playthroughs, both earlier and later, it didn't, so it seems independant of all the patches. No idea what causes it, though I'm sure it's some sort of scripting error to do with the scene with Triss and then Roche at the elven baths. I think he's supposed to follow you out of there when you leave, but sometimes he doesn't - but even then it doesn't always mean he'll be there with Iorveth.
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brother-eros: No idea what causes it, though I'm sure it's some sort of scripting error to do with the scene with Triss and then Roche at the elven baths. I think he's supposed to follow you out of there when you leave, but sometimes he doesn't - but even then it doesn't always mean he'll be there with Iorveth.
Pretty sure what happens is that Roche glitches out and is unable to climb down, meaning that when Iorveth goes up there, they automatically start fighting. I assume that for the purposes of the fight scene between them that they're scripted to attack each other on sight, since the only time the two are seen together (except in a cutscene) is when they're fighting.
Post edited July 24, 2011 by 227
And a nice bug & exploit ( sorry if it has been reported before ):

At least in the Prologue there is a bug regarding the way cutscenes are made, basically the cutscene will show Geralt dressed with some jacket:
1. if one has the game imported and does not have the roche_jacket-DLC it will be the Raven jacket;
2. if one has the roche_jacket-DLC installed it will be that jacket.

The problems are 2 fold:
1. In many cutscenes in the prologue Geralt is shown with that jacket even if that jacket is NOT worn but in my inventory, meaning while I have the Raven jacket on before the cutscene, in the cutscene and in game after it gets swapped to theroche_jacket-DLC out of my control.
2. The game creates that jacket even if that jacket is NOT in my inventory any more, allowing me to create for free a new jacket ( works with the magic pants too ) that I can later sale.

Pics:
1. Drop jacket before cutscene ( http://img600.imageshack.us/img600/3844/w2prolblueexploit1.jpg )
2. Cutscene with NEW jacket ( http://img801.imageshack.us/img801/8995/w2prolblueexploit2.jpg )
3. Pick the old jacket off the floor ( http://img691.imageshack.us/img691/5043/w2prolblueexploit3.jpg )
4. Profit ( http://img190.imageshack.us/img190/2605/w2prolblueexploit4.jpg )

There are at least 4 cutscenes that do this so it's pretty easy ( http://img705.imageshack.us/img705/6039/w2prolblueexploit5.jpg )

Thanks
Post edited July 24, 2011 by Licaon_Kter