dnna: Man. I noticed the ones when you pick things up, of course, but I never noticed it also lists items that characters give you (although that makes perfect sense, since it's added to the inventory). They should seriously fix that.
Agreed. It sounds like an oversight; as if the two messages (loot acquired and quest updates, for instance) unintentionally share the same box, or something. Nowadays I kind of know all the quest rewards by memory, but I remember how weird it was to notice that you suddenly had a new sword or piece of armour in your inventory, and you had no idea when you got it, or where you got it from. It doesn't help that the NPC's rarely include the reward in their dialogue, either - it just appears, without a word. It adds much more flavour if the NPC's actually talk about the item (briefly) before giving it to you. That way you won't need the loot update, either, since you're told through the game event that you've received it.