Posted May 24, 2011
I love this game, but I actually dont see this game being highly repayable by RPG standards. I'll get a couple playthorughs to check out the different story options, sure. But most of the re playability in the most repayable RPGs comes from trying out different characters, classes, skill and equipment loadouts, companions, etc. My biggest disappointment with The Witcher games is that there isnt much of that with the pre fab Geralt. The different ways you can tweak his abilities dont amount to a substantially different experience, in my opinion. He might have slightly different tricks, but Geralt is always Geralt.
Take for instance Baldurs Gate 2, which I play once a year. There are just so many options for a protagonist, class kits, protagonist gear and abilities, and party makeup...in addition to a wide array of story choices...I still dont feel like Ive explored them all.
I do love the game, and I love the combat especially. I love feeling like a complete badass, and flying across the battlefield to stab someone in the face. But I would very much like to see a Red Engine game in the witcherverse, with witcher storytelling quality, but with a wider array of character choices.
Hopefully TW2 will be wildly successful, and we can see some spin off games :)
Take for instance Baldurs Gate 2, which I play once a year. There are just so many options for a protagonist, class kits, protagonist gear and abilities, and party makeup...in addition to a wide array of story choices...I still dont feel like Ive explored them all.
I do love the game, and I love the combat especially. I love feeling like a complete badass, and flying across the battlefield to stab someone in the face. But I would very much like to see a Red Engine game in the witcherverse, with witcher storytelling quality, but with a wider array of character choices.
Hopefully TW2 will be wildly successful, and we can see some spin off games :)
Post edited May 24, 2011 by Cyjack