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MihaiHornet: The point is that is the auto targeting that gets you into a group of enemies. You can't freely select your target, you can only lock on and sometimes it gets you in places you don't want to be, like in the middle of a mob, because your auto selected target is there.
What's this about auto targetting?

From my experience you can pretty much select which target you want to hit since whatever enemy is dead center on the screen is your target. And its clearly highlighted too since the target's name is the only one shown.

As long as I don't button mash, I can pretty much jump from one target to another.
I agree with "The lack of "fast travel" and tendency for the game to force players back up through a dungeon after they've fought their way down adds to the boredom"
I actually got really angry and left the game there for days after I saw Triss teleporting herself around without taking me with her, but forcing me to walk around to find my way back.
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Simplex: Gamespot 9/10, Gamespy 4.5/10, Gametrailers 9.4/10, Destructoid:

http://img580.imageshack.us/img580/7577/trololololololo.png
Don't you mean GameSpy 4.5/5 not 4.5/10 :P
Fixed, thanks.
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kindiboy: if you run into a group of enemies you are an idiot, no auto targeting system can help you jim...
let's assume you have manual targeting system for a sec, would it help if you dive into 3-5 enemies? would your brain be able to handle how fast they act and how fast paced the combat in general is? die jim.
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MihaiHornet: The point is that is the auto targeting that gets you into a group of enemies. You can't freely select your target, you can only lock on and sometimes it gets you in places you don't want to be, like in the middle of a mob, because your auto selected target is there.
I know what you are saying, and am not talking about this yet you are in the 2nd step of a fight, first step is separate them, btw I can select who I want to fight while fighting I know exactly who am going to hit next and I have no clue how this game plays with a keyboard, probably it's a keyboard thing...?
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kindiboy: if you run into a group of enemies you are an idiot, no auto targeting system can help you jim...
let's assume you have manual targeting system for a sec, would it help if you dive into 3-5 enemies? would your brain be able to handle how fast they act and how fast paced the combat in general is? die jim.
stop trolling, the 1st witcher was way better at making you handle 3-5enemies!
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TheRedGuy: Fair reviewer, although he probably doesn't enjoy the Witcher universe hence the rather weak rating. Fighting is much like the first game, IMO, flawed but improved.
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Red_Avatar: If you call it flawed, name me an RPG with better combat that involves swords please.
Jade Empire.
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kindiboy: if you run into a group of enemies you are an idiot, no auto targeting system can help you jim...
let's assume you have manual targeting system for a sec, would it help if you dive into 3-5 enemies? would your brain be able to handle how fast they act and how fast paced the combat in general is? die jim.
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ambient_orange: stop trolling, the 1st witcher was way better at making you handle 3-5enemies!
I think it's an honest opinion, not trolling but I agree with you about TW handling better 3-5 enemies.
Post edited May 24, 2011 by MihaiHornet
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MihaiHornet: I think it's an honest opinion, not trolling but I agree with you about TW handling better 3-5 enemies.
Thats because in TW1, the other enemies were usually much more polite about waiting their turn. Mobs of enemies in Witcher are downright rude, and dont seem willing to let you just plant and whack away at one person until they're dead, move on to the next, repeat. I think I had to dodge maybe twice in that game. *snore*
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MihaiHornet: The point is that is the auto targeting that gets you into a group of enemies. You can't freely select your target, you can only lock on and sometimes it gets you in places you don't want to be, like in the middle of a mob, because your auto selected target is there.
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kindiboy: I know what you are saying, and am not talking about this yet you are in the 2nd step of a fight, first step is separate them, btw I can select who I want to fight while fighting I know exactly who am going to hit next and I have no clue how this game plays with a keyboard, probably it's a keyboard thing...?
I see what you mean now.

This happens when enemies are close to each other. I know what you mean, your tactic is to run around separate them and pick them one by one. I did that too because I had no choice, because of two reasons:

1. Auto aiming which gets you in trouble when enemies are close to each other.
2. Geralt not being able to move in one direction and still keep facing his opponents.

Have you noticed how strange this is and how it affects combat? Why did CDP did this is beyond me but I hope they will fix it. :)
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kindiboy: I know what you are saying, and am not talking about this yet you are in the 2nd step of a fight, first step is separate them, btw I can select who I want to fight while fighting I know exactly who am going to hit next and I have no clue how this game plays with a keyboard, probably it's a keyboard thing...?
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MihaiHornet: I see what you mean now.

This happens when enemies are close to each other. I know what you mean, your tactic is to run around separate them and pick them one by one. I did that too because I had no choice, because of two reasons:

1. Auto aiming which gets you in trouble when enemies are close to each other.
2. Geralt not being able to move in one direction and still keep facing his opponents.

Have you noticed how strange this is and how it affects combat? Why did CDP did this is beyond me but I hope they will fix it. :)
I always pick my target with the camera, and can lock on. I think this game is different so people are having trouble with it. I honestly think it plays perfectly. i wish i can take video of my gameplay and upload it to youtube you'll see what i mean. i thought this is the way the game is meant to be played.
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MihaiHornet: I think it's an honest opinion, not trolling but I agree with you about TW handling better 3-5 enemies.
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Cyjack: Thats because in TW1, the other enemies were usually much more polite about waiting their turn. Mobs of enemies in Witcher are downright rude, and dont seem willing to let you just plant and whack away at one person until they're dead, move on to the next, repeat. I think I had to dodge maybe twice in that game. *snore*
Maybe this is how you played it, but after leveling up a little I had no problem getting in the middle of a mob, cutting them to pieces while easily evading when surrounded. In TW2 you run and roll all over the place, turning your back to opponents (now that's really smart) and pick them one by one because they separate chasing you. *snore*
After I saw that video of the destructoid interviewer trolling the maker of tetris in person I see them as a big bunch of trolls that act like they are some how professional journalists or some thing. Taking them serious is falling for troll bait.
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Cyjack: Thats because in TW1, the other enemies were usually much more polite about waiting their turn. Mobs of enemies in Witcher are downright rude, and dont seem willing to let you just plant and whack away at one person until they're dead, move on to the next, repeat. I think I had to dodge maybe twice in that game. *snore*
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MihaiHornet: Maybe this is how you played it, but after leveling up a little I had no problem getting in the middle of a mob, cutting them to pieces while easily evading when surrounded.
No, thats exactly my point. In TW1, you had no problem getting into the middle of a mob, and cutting them to pieces, one by one. Enemies were content to let you do it. Dodging was a novelty for most of the game, and enemies didnt aggressively flank you. Or if they did, they rarely made much of it.

Letting yourself get surrounded in this game has lethal consequences, and it damn well should.
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MihaiHornet: I see what you mean now.

This happens when enemies are close to each other. I know what you mean, your tactic is to run around separate them and pick them one by one. I did that too because I had no choice, because of two reasons:

1. Auto aiming which gets you in trouble when enemies are close to each other.
2. Geralt not being able to move in one direction and still keep facing his opponents.

Have you noticed how strange this is and how it affects combat? Why did CDP did this is beyond me but I hope they will fix it. :)
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kindiboy: I always pick my target with the camera, and can lock on. I think this game is different so people are having trouble with it. I honestly think it plays perfectly. i wish i can take video of my gameplay and upload it to youtube you'll see what i mean. i thought this is the way the game is meant to be played.
One of the reasons it is so different is because it is optimized for gamepad.

I have no problems playing the game but there are some aspects of the combat that I don't like so much.

But since you play with gamepad it's not a problem for you. But, anyway, the fact that Geralt can't walk backwards or sidestep doesn't seem a little strange to you? In The Witcher you could do that. Have you played The Witcher?

Don't get me wrong, I enjoy the game just as much as you do. :)
Post edited May 24, 2011 by MihaiHornet