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Hey

Im experiencing very bad aliasing particulary around certain parts of geralts armor and on the grass and trees. (grass and trees when geralts moving, - grass and their shadows fliker like crazy)

Im playing on ultra with uberdisabled. Adjusting settings on Nvidia control panel ( anti aliasing settings and lod bias settings) has not fixed this issue. Ive tried the ingame anti aliasing both on and off but there is no difference.

Card is GTX 560 ti

its a bit frustrating.

Is anyone else experiencing this ?
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Go to documents/witcher 2/config and edit user.ini

Change AllowSharpen=1 into AllowSharpen=0

The setting makes textures look better, but at the cost of aliasing.

Pick your poison.
Another alternative is to go the file as above, but instead change -
UberSampling=0 to 1

Some people(including me) have little to no performance loss doing this, with a significant visual improvement.
I noticed that Ubersampling=1 seems to enable anisotropic filtering.
Post edited May 29, 2011 by anticitizen101