cjrgreen: No, he said he cocked it and got attacked.
The only place that happens is with the ballista in the courtyard.
You are correct in that you cannot miss when you finally get to fire the ballista in the courtyard. But that is not what he said was happening. He's not even getting that far.
olnorton: I got through this by getting my wife to hold the mouse while I hit the left mouse button rapidly with both index fingers.
She wasn't pleased that she had to stand there while I did it two more times.
Can someone tell me if the game involves more of this button mashing.
I won't bother playing it if it does.
Certainly not my idea of a RPG.
Depending on choices you make, there may be up to ~ 5 more times you have to execute a similar mechanic. That sounds like a lot, if you have difficulty with it, but it doesn't feel like many really.
Quite a few people have trouble with them. Some just don't have the reflexes for it, and I empathize with that.
I think the main problem is that these QTEs (quick time events), as they are called, are not optimized well for the wide variety of PC configurations and specs.
If you come across another one you have trouble with try this:
1. Turn off "Difficult QTEs" in Gameplay options.
2.
Lower your resolution for that moment. (Yeah, on first play, you don't know when they are coming. Just have to reload, change it, save, change back and reload.)
This one seems to be the best trick for the most people. 3.
Remap your Quick Attack button. The QTEs that require filling a bar are completed using the LMB, or quick attack by default. Change the binding and you can tap the keyboard instead. It seems like that could get confusing in one instance in particular, but it may work for you.