Posted January 18, 2021
In Ties that Bind (2nd game), when using any 16:9 resolution, objects at the edge of the screen don't spawn in when they should, and spawn out while turning the camera (and also in cutscenes). I'm sure this is because the game was made for 4:3 and thus objects at the edge don't render for wide resolutions.
Is there any fix for this?
Is there any fix for this?
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