wmbrw: Yes, without Widescreen_Fix it is working properly.
Widescreen_Fix 1.8 also crashes the game.
Only white small window in the left top corner and then black screen for seconds.
A log file with Widescreen_Fix 1.8 installed:
- .\Device\GraphicDevice.cpp 2402 : Invalid call
- .\Device\GraphicDevice.cpp 2452 : Invalid call
- Adaptercount : 0
- .\Device\GraphicDevice.cpp 2614 : Invalid call
- Displaymode: 0 x 1 Format : 0x0a8c0780 RefreshRate : 0
And a log file without Widescreen patch:
- Adaptercount : 1
- Adapter #0 'NVIDIA GeForce GTX 650 Ti BOOST'
- Name : \\.\DISPLAY1
- Driver : nvd3dum.dll
- VendorID : 10de
- DeviceID : 11c2
- SubSys/Rev : 356d1458 / a1
- Displaymode: 1920 x 1080 Format : 0x00000016 RefreshRate : 50
- Supports: SM 3.0
- Version: 11757
Hi creator of Widescreen Fix here.
From what I can see, your GPU is too old for the Vulkan translation, please set "ForceNativeDX" to "on" (without quotes) in the d3d9.ini.