It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I'm having an annoying problem with the game. Almost every time I get a message from someone it crashes. I can hear the audio for the message playing but the graphics stop and I pretty much have to restart the computer. Would anyone happen to know of a fix?
Yeah happens the same for me, just got the GOG version and crashes everytime, doesn't happen with retail or origin versions of the game which is a little annoying to be honest and not been able to solve it so far.
I found a solution credited to a guy mmarcali, it seems to be working:

1. Go to My Documents/My Games/ The Saboteur/ Save Game and find the file Config.txt and open it with any text editor (like notepad)
2. Find the line for the refresh rate and make it 60
3. Find vysinc and change it to 0
4. Write this line under the vysinc line: “Windowed 1” without the quotes
5. Save the file and run the game.

In windowed mode the game doesn't look pretty on my system but it's better than nothing.
avatar
Ninety-Four: I found a solution credited to a guy mmarcali, it seems to be working:

1. Go to My Documents/My Games/ The Saboteur/ Save Game and find the file Config.txt and open it with any text editor (like notepad)
2. Find the line for the refresh rate and make it 60
3. Find vysinc and change it to 0
4. Write this line under the vysinc line: “Windowed 1” without the quotes
5. Save the file and run the game.

In windowed mode the game doesn't look pretty on my system but it's better than nothing.
I had a reliable freeze at a specific point of the main story were a message was supposed to open, and doing this was the only thing that solved it.

Please note that you might not need to set it to Windowed mode (i.e. skip step 4) as, at least for me, it works fine without it. (My gut feeling as a dev is that the critical race condition deadlock is solved or made much less likely by the disabling of vsynch alone)