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Hello!

Having had to do something similar with Jade Empire myself, and there being no related thread for Strife yet, I thought I would post this.

Running Win7 (x64) I'm used to having to "get my hands dirty" in order to get old app's to run. As I figured "SVE" is based on Chocolate Doom (see other threads for explanation) I figured there would be lurking near the executable a config' file to edit to *encourage* my ancient 4:3 VGA monitor failing to actually show me anything of the game. I was right.

To clarify: if you buy this (Good Old) game: you install and start it on Windows with no other issues, and your monitor *only* shows an error message stating "Video mode not supported" (or words to that effect) with the sound still running OK in the background: this thread is for you.

(Anyone on *nix boxes: feel free to substitute app' names / file paths where relevant.)

1) Navigate to the folder where the data for the game exists;
(Or in Galaxy: find the game in your library, click "More", "Manage installation" then "Show folder");

2) Open "chocolate-strife.cfg" in WordPad, or almost any other text editor that isn't Windows Notepad;

3) Locate the line stating "autoadjust_video_settings" and change the adjacent "1" to "0";

4) Beneath that above, locate the line stating "screen_width" to your preferred screen size (according to your monitor - I'm using 1280);

5) Immediately beneath the above, locate the line stating "screen_height" to your preferred screen size (I'm using 1020).

6) Save the file, and rerun Strife: VE (it shouldn't matter if you run it through Galaxy or not).

If you're still struggling to get this to work:

a) Get back into the above file, as per the instructions above, and locate the line stating "fullscreen";

b) Change the adjacent "1" to a "0" (like you did in step 3) above);

c) Feel free to change (again) the item in step 4) to 800, and the same in step 5) to 600;

You *should* now be playing the game through a comparitively teeny-tiny window.

If you're feeling dangerous, feel free to change step 4) (again again) to 1024, and step 5) to 968. This should make it bigger, but also keep the game in a valid "aspect ratio". If you're confident you can supply similarly matching pairs of numbers: feel free, but avoid corrupting this file or you may have to completely remove then reinstall Strife all over again.

Also:

If you're reading this with no other way to fix this issue (unless you like screwing with the games settings for fun) please don't edit anything else inside the file described here.
This edition of Strife is otherwise very well written, and you *should* be able to edit most of the stuff inside the above file without this kind of trickery, i.e. through the actual game itself.

If you are instead in the "lucky" position of being able to navigate the menus of the game without the screen showing any of it: feel free to post those instructions here. I won't lie; I couldn't be bothered to do this. Likewise: I don't care enough today to describe the setup for the original DOS version of Strife (sub-titled "The Search for The Sigil") with an emulator, as DOSBox's official instructions are much better than anything I could write in twenty minutes.
Please note: the original version of Strife is a free "extra" supplied with the Veteran Edition from GOG (I think from Steam too). You're welcome.

For the tech-heads on this board, as I note there are posts here from people who helped make this application (!!!) I feel it's obvious I'm writing this with "n00bs" in mind.
In the same spirit: feel free to post me some feedback (I prefer my criticism constructive) if you think there are changes I can make.
Post edited June 06, 2018 by grubbyseismic
avatar
grubbyseismic: Hello!

Having had to do something similar with Jade Empire myself, and there being no related thread for Strife yet, I thought I would post this.

Running Win7 (x64) I'm used to having to "get my hands dirty" in order to get old app's to run. As I figured "SVE" is based on Chocolate Doom (see other threads for explanation) I figured there would be lurking near the executable a config' file to edit to *encourage* my ancient 4:3 VGA monitor failing to actually show me anything of the game. I was right.

To clarify: if you buy this (Good Old) game: you install and start it on Windows with no other issues, and your monitor *only* shows an error message stating "Video mode not supported" (or words to that effect) with the sound still running OK in the background: this thread is for you.

(Anyone on *nix boxes: feel free to substitute app' names / file paths where relevant.)

1) Navigate to the folder where the data for the game exists;
(Or in Galaxy: find the game in your library, click "More", "Manage installation" then "Show folder");

2) Open "chocolate-strife.cfg" in WordPad, or almost any other text editor that isn't Windows Notepad;

3) Locate the line stating "autoadjust_video_settings" and change the adjacent "1" to "0";

4) Beneath that above, locate the line stating "screen_width" to your preferred screen size (according to your monitor - I'm using 1280);

5) Immediately beneath the above, locate the line stating "screen_height" to your preferred screen size (I'm using 1020).

6) Save the file, and rerun Strife: VE (it shouldn't matter if you run it through Galaxy or not).

If you're still struggling to get this to work:

a) Get back into the above file, as per the instructions above, and locate the line stating "fullscreen";

b) Change the adjacent "1" to a "0" (like you did in step 3) above);

c) Feel free to change (again) the item in step 4) to 800, and the same in step 5) to 600;

You *should* now be playing the game through a comparitively teeny-tiny window.

If you're feeling dangerous, feel free to change step 4) (again again) to 1024, and step 5) to 968. This should make it bigger, but also keep the game in a valid "aspect ratio". If you're confident you can supply similarly matching pairs of numbers: feel free, but avoid corrupting this file or you may have to completely remove then reinstall Strife all over again.

Also:

If you're reading this with no other way to fix this issue (unless you like screwing with the games settings for fun) please don't edit anything else inside the file described here.
This edition of Strife is otherwise very well written, and you *should* be able to edit most of the stuff inside the above file without this kind of trickery, i.e. through the actual game itself.

If you are instead in the lucky position of being able to navigate the menus of the game without the screen showing any of it: feel free to post those instructions here. I won't lie; I couldn't be bothered to do this. Likewise I don't care enough today to describe the setup for the original DOS version of Strife (sub-titled "The Search for The Sigil") with an emulator, as DOSBox's official instructions are much better than anything I could write in twenty minutes.
Please note: the original version of Strife is a free "extra" supplied with the Veteran Edition from GOG (I think from Steam too). You're welcome.

For the tech-heads on this board, as I note there are posts here from people who helped make this application (!!!) I feel it's obvious I'm writing this with "n00bs" in mind.
In the same spirit: feel free to post me some feedback (I prefer my criticism constructive) if you think there are changes I can make.
If you are looking for alternative ways of running Strife: Veteran Edition's single player campaign, go here:

https://www.gog.com/forum/the_original_strife_veteran_edition/strife_veteran_editions_single_player_mode_now_supported_from_gzdoom_310_forward/post3

Run one of those clients, place the necessary files in their respective directories, and off you go.
avatar
TheBigCore: If you are looking for alternative ways of running Strife: Veteran Edition's single player campaign, go here:

https://www.gog.com/forum/the_original_strife_veteran_edition/strife_veteran_editions_single_player_mode_now_supported_from_gzdoom_310_forward/post3

Run one of those clients, place the necessary files in their respective directories, and off you go.
Thanks man: noted and rated. I think one big list of all the *other* Engines / EXEs that will run the relevant WADs needs to be found / created and sticky'd!

(I'm not bitter about the fact I had to hack a config' file to get an app that I paid for to work; but I can see a lot of other people being... less calm about it...)
Post edited June 06, 2018 by grubbyseismic
avatar
TheBigCore: If you are looking for alternative ways of running Strife: Veteran Edition's single player campaign, go here:

https://www.gog.com/forum/the_original_strife_veteran_edition/strife_veteran_editions_single_player_mode_now_supported_from_gzdoom_310_forward/post3

Run one of those clients, place the necessary files in their respective directories, and off you go.
avatar
grubbyseismic: Thanks man: noted and rated. I think one big list of all the *other* Engines / EXEs that will run the relevant WADs needs to be found / created and sticky'd!

(I'm not bitter about the fact I had to hack a config' file to get an app that I paid for to work; but I can see a lot of other people being... less calm about it...)
As far as Strife: Veterans Edition is concerned, GZDoom is the only sourceport that officially supports it. This is due to the fact that SVE's license is GPLv2, and GZDoom is GPLv3. Their licenses are compatible. GZdoom's predecessor, ZDoom, did not have a compatible license, so SVE could not be officially supported there.

If you wish to play the original Strife DOS version, you can run it in GZdoom by selecting strife1.wad in the IWAD selection menu when starting GZdoom or you can run it in Chocolate Strife as previously described in that link. If you know how to run DOSbox (www.dosbox.com), you can install that and run the original version of Strife within DOS itself.

As for all the other Doom-engine games (Doom, Doom 2, Heretic, Hexen, etc), you can run them in most any sourceport. Some examples of sourceports include:

Zandronum (https://www.zandronum.com)
Zdoom (http://www.zdoom.org)
Chocolate Doom (https://www.chocolate-doom.org/wiki/index.php/Downloads)
Crispy Doom (https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom#Download)

The first two support all of the above games, while Chocolate Doom and Crispy Doom only support Doom, Doom 2, and Final Doom: TNT and Plutonia Experiment.

If you don't already own Doom, Doom 2, and Final Doom, they're currently on sale at GOG, so buy them while they're cheap. They are classics that should occupy a permanent sport on your hard disk.

If you want to play Doom 2 online, stick with the following big 3 sourceports:

Zandronum (https://www.zandronum.com)
Zdaemon (https://www.zdaemon.org/)
Odamex (https://odamex.net/).

For further information on any of these source ports, go to their respective sites and read their pages.
Post edited June 08, 2018 by TheBigCore