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high rated
Hey all!

We FINALLY have the new patch ready for you that we know a lot of you have been waiting for!

We have 12 bug fixes in place along with 5 new features and quality of life improvements including the much requested Chapter Select feature!

You can see a video of the new feature here:
https://www.youtube.com/watch?time_continue=4&v=JiFMP_Bz84c

Upon release, the Chapter Select was one of the most requested features for the game. We’ve now included the ability to go back and replay any level upon completing the game. Once the credits have rolled, you’ll have access to the Chapter Select Feature through the menu. We also display what achievements you’ve unlocked to help guide the path to that platinum trophy!

Here's the rest of the patch list for those interested:

FEATURES:
- Chapter Select - Players who have finished the game can now access a chapter selection feature from the Pause or Main menu.
- Stat-tracking information added to Chapter Select menu to help with unlocking trophies.
- Included a few extra tutorial messages to help players better understand the freedom of play The Occupation offers.
- Effects captions can be toggled on/off independently of subtitles.
- Added a message on the game intro explaining all music in The Occupation is original content.
BUG FIXES:
- Fixed an issue which stopped the player and AI from being able to go through Data wipe gates.
- Fixed AI being able to see you through some walls or spotting you without actually being in range.
- Localisation fixes, including text bounds being respected, and multiple untranslated items fixed.
- Fixed a bug that prevented interaction with the Briefcase.
- Fixed an issue which could cause the game to crash if interacting with a bin after Marlon had used it.
- Fixed some lighting issues in Harvey's apartment.
- Fixed an issue in which a player's floppy disc could be corrupted when getting too close to a data wipe gate without actually going through it.
- Fixed collect call not unlocking under certain circumstances.
- Fixed an issue in which the player could get stuck after Steve scolds them for being caught doing something fishy.
- Fixed an issue with public phones which prevented the player from using them more than once after inserting a token.
- Fixed a bug that made the player get stuck on a phone call when calling Mina back without a lead to be unlocked.
- General stability improvements to AI characters.

Thank you again for all the feedback and continued support - we'll continue to monitor the forums to check for any issues and feedback people have so be sure to post if you have any questions!
avatar
Pete_Bottomley: Hey all!

We FINALLY have the new patch ready for you that we know a lot of you have been waiting for!

We have 12 bug fixes in place along with 5 new features and quality of life improvements including the much requested Chapter Select feature!

You can see a video of the new feature here:
https://www.youtube.com/watch?time_continue=4&v=JiFMP_Bz84c

Upon release, the Chapter Select was one of the most requested features for the game. We’ve now included the ability to go back and replay any level upon completing the game. Once the credits have rolled, you’ll have access to the Chapter Select Feature through the menu. We also display what achievements you’ve unlocked to help guide the path to that platinum trophy!

Here's the rest of the patch list for those interested:

FEATURES:
- Chapter Select - Players who have finished the game can now access a chapter selection feature from the Pause or Main menu.
- Stat-tracking information added to Chapter Select menu to help with unlocking trophies.
- Included a few extra tutorial messages to help players better understand the freedom of play The Occupation offers.
- Effects captions can be toggled on/off independently of subtitles.
- Added a message on the game intro explaining all music in The Occupation is original content.
BUG FIXES:
- Fixed an issue which stopped the player and AI from being able to go through Data wipe gates.
- Fixed AI being able to see you through some walls or spotting you without actually being in range.
- Localisation fixes, including text bounds being respected, and multiple untranslated items fixed.
- Fixed a bug that prevented interaction with the Briefcase.
- Fixed an issue which could cause the game to crash if interacting with a bin after Marlon had used it.
- Fixed some lighting issues in Harvey's apartment.
- Fixed an issue in which a player's floppy disc could be corrupted when getting too close to a data wipe gate without actually going through it.
- Fixed collect call not unlocking under certain circumstances.
- Fixed an issue in which the player could get stuck after Steve scolds them for being caught doing something fishy.
- Fixed an issue with public phones which prevented the player from using them more than once after inserting a token.
- Fixed a bug that made the player get stuck on a phone call when calling Mina back without a lead to be unlocked.
- General stability improvements to AI characters.

Thank you again for all the feedback and continued support - we'll continue to monitor the forums to check for any issues and feedback people have so be sure to post if you have any questions!
Thank you guys, I'm really looking forward to play! :) Just not sure when that's gonna be (I pre-ordered anyway).