CoronaBunny: On steam it is mentioned that this game comes with spyware. Is this also the case for the GOG version?
Looks like they've given GOG the developer version (it has debugging files, build info, etc.) so unlikely to have any unexpected *goodies*. And (of course) they removed it from Steam about a year ago anyway.
The third party bits and bobs are all innoccuous (Unicode support tools, ogg decoder, etc.).
The binary itself is only 43MB, then there's 11GB of textures, half a gig of debug file, and then 83MB of third party dependencies.
There is a crash reporter in there, but you can disable that by editing the
The Long Journey Home\Engine\Programs\CrashReportClient\Config\DefaultEngine.ini config file.
While I hate spyware, this was even more innocuous than standard cookies that you've probably trodden through a few hundred of on your way here, and tbh - is standard practice in a vast number of products from everything Microsoft, Android, or Apple, through to almost every AAA game.
The software is used to match hashed (to the layman - that usually means encrypted, then the password was thrown away so its not possible to figure out the ip address without leaving a computer running on the problem until the sun burns out) ip addresses between machines running the game, and machines that viewed an advert.
So as someone else pointed out on Steam - if this is of concern to you, you're going to have to go off grid entirely.
Like. GoG has gathered significantly more information just by you loading this web page.
But TL;DR: No.
CoronaBunny: On steam it is mentioned that this game comes with spyware. Is this also the case for the GOG version?
For more info on what the spyware software was, here's the sourcecode:
https://github.com/Cellense/buffpanel-sdk-c-plus-plus Which explains what does.