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ABOUT THIS GAME
Among the nations on the Zemurian continent, the mighty Erebonian Empire has been quick to outwardly stake its claim militarily; yet politically, ugly bouts of internal conflict between the upper class and commoners attempting to rise to power have been steadily intensifying day by day. The Noble and Reformist Factions have been none too kind to one another over the years, and tensions between the two only stand to worsen if compromises aren’t made in the very near future.

Rean Schwarzer, like any other citizen of the Imperial Nation, is no stranger to these rising conflicts: the class system has been deeply embedded into the hearts of every Erebonian since the days of old. As a seventeen-year-old student preparing for his new life at Thors Military Academy, however, he notices that his crimson uniform differs from the standard ones issued to his peers—typically green for commoners, and white for nobles.

Enter, Class VII of Thors Military Academy. For the first time in the prestigious academy’s history, rank means nothing and skill means everything. With nine hand-picked students of various backgrounds and abilities, Rean included, Class VII readies itself to dive deep into the political quagmire that threatens not only them, but the Empire as a whole.
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Taking place on the same continent as the fan favorite Trails in the Sky offshoot of Nihon Falcom’s storied The Legend of Heroes franchise, Trails of Cold Steel (Sen no Kiseki in Japanese) is the first in the series to tread Erebonian soil and explore the inner political conflicts of this oft-mentioned powerhouse nation in detail. Delve into the expansive lore that has become synonymous with the series, enjoy school life and bond with fellow students to earn new abilities in battle, take advantage of speedy, tactical turn-based combat with the newly-developed “ARCUS” system, and uncover dramatic events that stand to change everything these two opposing social classes stand for.

KEY FEATURES
A World Rich in Depth for Veterans and Newcomers Alike
The events of Trails of Cold Steel are expertly told so that longtime Trails veterans and casual RPG fans alike can equally enjoy its detailed, highly nuanced storyline.

New Link System Adds Depth to Combat
Take advantage of the Combat Link System by bonding with your allies throughout the school year, netting you a variety of combat benefits including healing, guarding and more.

A Sleek Update to a Classic Growth Mechanic
Trails of Cold Steel streamlines the classic “Orbment” magic system from previous titles with new “ARCUS” units, allowing for more ready access to abilities and quicker customization.

Experience the Game as Never Before
50% more lines of English voice-overs have been added to the PC release, bringing a fresh experience to even those who have played it before on console.

Game:
https://www.gog.com/en/game/legend_of_heroes_trails_of_cold_steel_the
Guide:
https://www.neoseeker.com/the-legend-of-heroes-trails-of-cold-steel/Prologue
Playthrough:
https://www.youtube.com/watch?v=TnlQ6qSRpk4&t=4s
The Erebonia Arc
We now move to the third Arc in the Trails Series, the 'Erebonia Arc'. This Arc takes place in a nation that was often mentioned in the previous games, the 'Erebonian Empire'.

The third story Arc in the Trails Series is the 'Erebonia Arc', which begins two years after Trails in the Sky and starts during the same time as Trails to Zero. The first two entries in the Erebonia Arc run concurrently with both Trails to Zero and Trails to Azure with the last two entries taking place afterwards. Located to the North of Liberl and to the West of Crossbell, Erebonia is one of the largest countries on the continent.

In Erebonia, with all its problems, we will learn about this powerful nation together with these military academy students and plunge ourselves into its long history together:

Trails of Cold Steel -Trails of Cold Steel is the sixth game in the Trails Series and is also the first game in the Erebonia Arc. While this game is every bit a sequel to Trails in the Sky the 3rd and the other games in the Sky Trilogy, it also takes place at the same time as Trails to Zero and Trails to Azure. That being said, this game also begins its own story, introducing a new cast and plot.

The game’s setting is that of a prestigious military academy. This game follows the new students at the academy as they learn just how fierce that divide can be as they see for themselves the conflicts that arise in the nation. All the while getting caught up in the tumultuous times their empire is experiencing.

From before the Dark Ages and through the Middle Ages and into a Post-Orbal Revolution Zemuria, the proud Erebonian Empire has stood as one of the largest nations on the continent. With the passage of time and with gradual shifts to its values and ethics the Erebonian Empire is brought forth into a new age. An age in which Erebonia struggles with the old ideals and traditions of its past. The Empire's society is divided into two classes, the nobles and the commoners. Within the Imperial government, there have formed two opposing factions, the Noble Faction and the Reformist Faction. The conflicts between the two have been steadily rising and have impacted the lives of every Imperial citizen. In this classist era, students are divided into groups based on their social class and home region. At Thors, noble class students wear white school uniforms and students belonging to the commoner class wear green.

This game stars Rean Schwarzer, a new student at Thors Military Academy. Rean enrolls feeling lost and hopes that his time at a famed military academy will help him find his way in life. When Rean enrolls, however, he finds that he and several other students are wearing crimson red uniforms, instead of white or green. This year at Thors, there's been a bit of a change: there's a new class. A class that recognizes no distinction between nobles and commoners. This diverse new class is called Class VII, which Rean and nine other new classmates make up.

We follow Class VII as they ready themselves to dive deep into the political quagmire that threatens not only them, but the Empire as a whole. Class VII must learn to forge inseparable bonds between themselves in the face of adversity and an uncertain future.
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