Posted May 31, 2019
The "Network Error" seems to occur randomly.
I'm playing a multiplayer game with 1 other player the first 20 or so years went cleanly without any crashes but now we are lucky to make it through a year without a "Network Error".
The logging comes up with the error below, which seems to indicate a missing size check on the winsock2 implementation:
WSAEFAULT: The buf parameter is not completely contained in a valid part of the user address space
Simply googling it comes up with a similar error output and a fix for that problem, clearly it's different implementation and as i don't have access to the source of "server.dll" for this game I can't try anything myself but hopefully GOG can do something about this.
Unfortunately I can't post the link because limits on gog posting, but I'm sure googling the "The buf parameter is not completely contained in a valid part of the user address space" will bring you to the exact same stackoverflow it brought me.
I'm playing a multiplayer game with 1 other player the first 20 or so years went cleanly without any crashes but now we are lucky to make it through a year without a "Network Error".
The logging comes up with the error below, which seems to indicate a missing size check on the winsock2 implementation:
WSAEFAULT: The buf parameter is not completely contained in a valid part of the user address space
Simply googling it comes up with a similar error output and a fix for that problem, clearly it's different implementation and as i don't have access to the source of "server.dll" for this game I can't try anything myself but hopefully GOG can do something about this.
Unfortunately I can't post the link because limits on gog posting, but I'm sure googling the "The buf parameter is not completely contained in a valid part of the user address space" will bring you to the exact same stackoverflow it brought me.
Post edited May 31, 2019 by evilness
No posts in this topic were marked as the solution yet. If you can help, add your reply