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The "Network Error" seems to occur randomly.

I'm playing a multiplayer game with 1 other player the first 20 or so years went cleanly without any crashes but now we are lucky to make it through a year without a "Network Error".

The logging comes up with the error below, which seems to indicate a missing size check on the winsock2 implementation:
WSAEFAULT: The buf parameter is not completely contained in a valid part of the user address space

Simply googling it comes up with a similar error output and a fix for that problem, clearly it's different implementation and as i don't have access to the source of "server.dll" for this game I can't try anything myself but hopefully GOG can do something about this.

Unfortunately I can't post the link because limits on gog posting, but I'm sure googling the "The buf parameter is not completely contained in a valid part of the user address space" will bring you to the exact same stackoverflow it brought me.
Post edited May 31, 2019 by evilness
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