It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Why Games in Development?
“The Guild is an established brand with a loyal userbase that has been waiting for many years for this sequel. As we're nearing completion and balancing/polishing the game, we want to have feedback from as many fans as possible, to be sure the finished version will meet everyone’s expectations, and that we'll be able to incorporate as many of our fans suggestions as possible, before the official release.”

Approximately how long will this game be In Development?
“We haven’t set a fixed end date as this depends heavily on you, but we assume a duration of at least 4-6 months.”

How is the full version planned to differ from the In Development version?
“The only differences will be those made due to feedback from the fans, and of course final fixes. We also plan to add more languages and scenario maps.”

What is the current state of the In Development version?
“The In Development version is playable but in need of balancing and (performance) optimization. Participants will expect minor and as well major bugs, that we will fix during In Development. At beginning of In Development, the game will be playable in English and German only - more languages (e.g. French, Spanish and more) will be added by the end of the In Development period –voice output will follow at release.”

Will the game be priced differently during and after In Development?
“Yes, the In Development version will cost less than the full version, so Games in Development players will get a great incentive to join early and shape up the game together with us.”

How are you planning on involving the Community in your development process?
“We will interact with the community regularly on the GOG community forum. We've also setup a redmine bugtracker for bugreports. Redmine is free, easy to use and no registration is required: https://redmine.thqnordic.com/projects/the-guild-3-early-access

Additionally to that, we use the following Discord server during the Games in Development period, where you can give us feedback as well (we will read everything, although this will not be a 24/7support service: https://discord.gg/CGnN2Vb
Post edited September 27, 2017 by JudasIscariot
If you are reporting issues and bugs, please use these tools:

We've setup a redmine bugtracker for bugreports. Redmine is free, easy to use and no registration is required: https://redmine.thqnordic.com/projects/the-guild-3-early-access

Please mention in these channels that you are playing the GOG version, so that the developers know.

Thank you
Post edited September 28, 2017 by ThomNG
We have set up an FAQ on our homepage: http://theguildgame.com/#faqs-en
avatar
ThomNG: If you are reporting issues and bugs, please use these tools:

We've setup a redmine bugtracker for bugreports. Redmine is free, easy to use and no registration is required: https://redmine.thqnordic.com/projects/the-guild-3-early-access

Please mention in these channels that you are playing the GOG version, so that the developers know.

Thank you
How does this bugtracker work? I only can see a 'Overview' and the message 'No data to display'...

EDIT: Got it ... never mind!
Post edited October 17, 2020 by rostfreyh