Posted June 26, 2020
Sort of feeling like replaying Bard's Tale 2 again, with a fresh party (not imported from 1), but I can't decide on which version.
I have narrowed it down to 2 candidates:
MS-DOS
Apple 2GS
So, of these 2 versions, which should I play.
As for the trade-offs:
* 2gs version is less buggy (DOS version bugs are annoying, but are manageable, unlike the bugs in DOS BT3)
* 2gs version has an automap
* DOS version has better load times, especially when first starting the game (2gs version says it may take several minutes to awaken the monsters, but emulator features can mitigate this)
* XP requirements differ at high levels; in the DOS version, advanced casters need tons of XP past level 13, making it a reasonable option to just leave a caster as a conjurer or magician (+ note the Dreamspell exists)
* It's easier to hex edit the DOS version, as each character is a separate file, and I am not aware of a tool to access the 2GS version's filesystem under Linux (this is useful if, say, I want to work around the hunter critical overflow bug in the DOS version)
* Dreamspell is easier to get in 2gs, where you just need 7th level Sorcerer spells and the code; in the DOS version, you actually need to step on the Dreamspell square (the one that tells you the code) or the spell will fizzle if you try to cast it
So, which version would you suggest?
(Note that I am not interested in giving the remaster another go at this point; someday I may try the remaster with a fresh party, but now is not the time.)
I have narrowed it down to 2 candidates:
MS-DOS
Apple 2GS
So, of these 2 versions, which should I play.
As for the trade-offs:
* 2gs version is less buggy (DOS version bugs are annoying, but are manageable, unlike the bugs in DOS BT3)
* 2gs version has an automap
* DOS version has better load times, especially when first starting the game (2gs version says it may take several minutes to awaken the monsters, but emulator features can mitigate this)
* XP requirements differ at high levels; in the DOS version, advanced casters need tons of XP past level 13, making it a reasonable option to just leave a caster as a conjurer or magician (+ note the Dreamspell exists)
* It's easier to hex edit the DOS version, as each character is a separate file, and I am not aware of a tool to access the 2GS version's filesystem under Linux (this is useful if, say, I want to work around the hunter critical overflow bug in the DOS version)
* Dreamspell is easier to get in 2gs, where you just need 7th level Sorcerer spells and the code; in the DOS version, you actually need to step on the Dreamspell square (the one that tells you the code) or the spell will fizzle if you try to cast it
So, which version would you suggest?
(Note that I am not interested in giving the remaster another go at this point; someday I may try the remaster with a fresh party, but now is not the time.)