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I used to play the 11th Hour as a kid.
the videos then were not interlaced, meaning without the black lines!
I was shocked that the gog version doesn't give me the option in the main menue to switch between these 2 modes.
can anybody help me out and deinterlace the movies?

edit: tweaking the groovie2.ini didn`t do it for me. even though the option to deinterlace is there!
Post edited April 11, 2012 by Falke81
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Falke81: I used to play the 11th Hour as a kid.
the videos then were not interlaced, meaning without the black lines!
I was shocked that the gog version doesn't give me the option in the main menue to switch between these 2 modes.
can anybody help me out and deinterlace the movies?

edit: tweaking the groovie2.ini didn`t do it for me. even though the option to deinterlace is there!
I thought the videos were different than I remembered, I'll have to install the original version in DosBox and see if I can work anything out.
great! thanks. :-)
I remember something similar as well. I know the quarter resolution video isn't interlaced, so that might be what you're thinking of. You have to remember back when these games came out, the interlacing was supposed to make them run faster on the slower machines, so many games went with them, like Privateer 2.
no I am pretty sure it was full screen and deinterlaced!
I played it many times then.

edit: after completing the game, you can watch the 60 min. movie "the 11th hour" !
and I remeber it was fullscreen. I did not watch the movie in quarter screen.
and it was without the black lines.
Post edited April 24, 2012 by Falke81
Like I said it's been years since I experienced the game last, so you're probably right. It might be a limitation by the 11th hour media player that powers the game.
I've got the originals somewhere so if I find them Ill post screenshots but maybe it's a funny DOS driver issue.

ps, univbe springs to mind.
Post edited June 19, 2012 by Spectre
You'll notice even on GOG's screenshots of The 11th Hour, the filmed sequences aren't interlaced. I wonder where I can go and fuss with the settings?

Also, wasn't there a "spooky mode" or am I just imagining things? I only had the demo back in 1995.
You can't deinterlace the videos in this game, what GOG did was just to fix (tweak) the old winxp exe that Trilobyte got out a few years back before it went out of business. Those executables had the problem that on newer machines they ran too fast, GOG fixed that but we're stuck with interlaced video because that is how these executables were in the first place, also no spooky mode available, sorry! GOG, I guess you're owing us this fix in the future!
Only over 7 years to get back to this but better late than never.
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Spectre: I've got the originals somewhere so if I find them Ill post screenshots but maybe it's a funny DOS driver issue.
I've put a picture showing 3 images of the video from the disc version on Dosbox.
Starting clockwise it is the high res video whcih has scanlines, quarter video and I think editing the ini file to deinterlaced did this as well and last was using dosbox scaler* to enlarge the quarter video.
I've put some markings to show the screen shapes as they aren't the same size when putting the game into fullscreen.
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abogard: You can't deinterlace the videos in this game, what GOG did was just to fix (tweak) the old winxp exe that Trilobyte got out a few years back before it went out of business. Those executables had the problem that on newer machines they ran too fast, GOG fixed that but we're stuck with interlaced video because that is how these executables were in the first place, also no spooky mode available, sorry! GOG, I guess you're owing us this fix in the future!
With the discs and that exe the animations run too fast but the rest of the game plays almost normal. The sound and music were better and slightly changed.

I had the same problem with Dosbox but setting the core to normal almost fixes it.



* from dosbox wiki conf section.
scaler = none | normal2x | normal3x | tv2x | tv3x | rgb2x | rgb3x | scan2x | scan3x | advmame2x | advmame3x | advinterp2x | advinterp3x | 2xsai | super2xsai | supereagle | hq2x | hq3x

Specifies which scaler is used to enlarge and enhance low resolution modes, BEFORE any additional scaling done according to the Fullresolution and Windowresolution settings under [sdl]. To see comparisons between the different scalers, see Scaler.

none: no scaling is performed.
normal: nearest-neighbour scaling (big square pixels).
scan: like 'normal', but with horizontal black lines.
tv: like 'scan', but with darkened versions of the data instead of black lines.
rgb: simulates the phosphors on a dot trio CRT.
advmame: smooths corners and removes jaggies from diagonal lines.
advinterp: identical to 'advmame'.
sai: similar to 'advmame' but with much softer color gradients and edges.
supersai: similar to 'sai' but sharper.
hq: a 'high quality' scaler which delivers a cleaner and sharper image than 'advmame' or 'sai' scalers.

Default is normal2x.

Supported scalers which still need descriptions: supereagle
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