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I decided to write some things That I can think will help improve the game.
1. Tutorial: One of the things that always annoyed me was that every time I start the game I have to go through a tutorial. It would be nice If we simply landed on the planet with the parts we start out with land around us.
2. Repair bubble: The repair bubble can heal your enemies if they decide to face hug you thus prolonging the fight because your bubble can heal them if it is big enough. How about making it so it doesn’t heal the enemy or maybe have a key to turn the bubble on and off
3. Guns: I know that with guns manual aiming is not planned, however would it be too hard to have a key that will automatically force the guns to fire forward and not track the enemy. With gangs the guns can sometime follow the tech that is behind you, ignoring the techs in front of you.

I will add more later.
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Jacob_1994: I decided to write some things That I can think will help improve the game.
1. Tutorial: One of the things that always annoyed me was that every time I start the game I have to go through a tutorial. It would be nice If we simply landed on the planet with the parts we start out with land around us.
2. Repair bubble: The repair bubble can heal your enemies if they decide to face hug you thus prolonging the fight because your bubble can heal them if it is big enough. How about making it so it doesn’t heal the enemy or maybe have a key to turn the bubble on and off
3. Guns: I know that with guns manual aiming is not planned, however would it be too hard to have a key that will automatically force the guns to fire forward and not track the enemy. With gangs the guns can sometime follow the tech that is behind you, ignoring the techs in front of you.

I will add more later.
1. Definitely! Once we have a strong tutorial in place that guides new players through everything they need to know in a reliable way -- we can look into giving players the ability to successfully land on the planet and get playing right away.
2. We want to add a shields on/off button some point in the near future :)
3. This may be something we look into eventually. We do want to allow more varied targeting methods (that aren't manual targeting).