It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Finally found time to play through the main game and I absolutely love the atmosphere and audio design. That said, there are some bugs I've run into. This is playing with the latest GOG build 1.0.60d.

Resistance Campaign

1.) Chapter 11: Pasadena - The T-47 is easy to lure near a building and then just take it out at the legs. At one point it backed up from the building I was in and just stood there and stopped shooting at me. I just took it out standing in the open at that point. I am playing at normal difficulty.

2.) Chapter 14: Downtown - Some terminators move around like they are on ice skates with no leg movement animations.

<SOLVED> 3.) Chapter 16: Warehouse District - On occasion, a spider scout will get stuck underneath the map/floor underneath a group of beds in the large warehouse. The only way you can kill it off is with an explosive device.

Edit: This only happened once. When I went back to load a saved game from the same spot it resolved itself.

4.) Chapter 19: Hollywood Hills - When in the mansion I use the ductwork quite a bit to pick away at the Terminators. I'll take a few shots at one from one duct opening and then go inside and crawl to another opening to flank them. Some of the Terminators will just stand in front of the duct opening I last shot them from staring at the wall and not move until I shoot at them from another angle. They basically just shut down in a way. Doesn't happen all the time.
Post edited August 02, 2022 by LiqMat
Annihilation Line DLC

1.) Chapter 5: Bakersfield - I've had smooth framerates and no stuttering throughout the main campaign, but certainly not in the DLC's Chapter 5: Bakersfield level. Lots of stuttering and framerate drops which looks to be due to loading assets/textures? All levels before this one do not display this behavior on my system.

2.) Chapter 5: Bakersfield - Disappearing/reappearing enemies in a certain area of Bakersfeild near an overpass.
Post edited August 02, 2022 by LiqMat
Annihilation Line DLC

Chapter 5: Bakersfield - So, just to confirm as I progress through the DLC, Bakersfield has definitely got optimization issues compared to the main campaign of Resistance and the levels surrounding it on the DLC. I am now at the 'Annihilation Line' level and all the stutter and lag is gone like the rest of the game. Bakersfield is the only level that gives me a large amount of stutter and lag.
Post edited August 02, 2022 by LiqMat
Annihilation Line DLC

Chapter 9: Annihilation Line - More disappearing/reappearing enemies, but this time it's T-47s in the 'Annihilation Line' map. They come right up to the wall and are easy to take out. Their guns clip through the walls as well.
Post edited August 02, 2022 by LiqMat
<SOLVED>

Annihilation Line DLC

Chapter 10: Skynet Research Facility - If you exit the target view by hitting the Q key while marking targets for Evans there is no way to go back into target mode. To complete that part, I have to reload the level.

Edit: Weird. Reloaded from a save and now the V key gets me back into the target mode. Seems fine now.
Post edited August 02, 2022 by LiqMat
Finally finished the DLC campaign. Fantastic work on the devs part and I hope this bug log I created helps a little. Nothing game breaking by any means. I will confirm that the only map in the entire game that gave me performance issues was Chapter 5: Bakersfield. Have no idea why, but like I said before, there was a lot of framerate stutter and lag at certain points in the Bakersfield map and it was always the same areas. It looked like, to me, loading points. Never happens like that in any other map throughout the game.

Anyway, fantastic ride and some scenes in the game felt like a movie studio backlot. I hope to see this dev produce another Terminator game in the future. Would be an instant buy for me. Cheers!
Attachments:
Post edited January 07, 2022 by LiqMat