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I need help
go with the normal difficulty, choose marine, and the leftmost career path each year, you will start with free gun that only requires electric charge to fire. upgrade maintenance to at least 2 and hack to at least 2 as soon as you can. that should give you a nice start.

also, wrench is your friend.
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ElJugador: I need help
Choose the paths that most appeal to you, it doesn't matter that much. What is important is to play through the tutorials. Also, read all the things.
the initial choices become much less important as the game progresses, but being able to enter medsci with hack at 2 and/or with a decent gun makes quite a bit of difference.
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voodoo47: the initial choices become much less important as the game progresses, but being able to enter medsci with hack at 2 and/or with a decent gun makes quite a bit of difference.
Yeah, especially for a new player who doesn't quite have the feel of how long a zombie takes to kill vs. how long it takes to kill you. Go ahead and use your wrench on the first handful of baddies in medical though, it's scary but you'll be fine as long as you hit home.
Don't unistall the game because you are frustrated by fighting your way to engineering. You may have no ammo, no money and have to run back for miles every 5 minutes to get some healing but once you reach hydroponics you'll start to kick ass...
I'd disable weapon degradation if you're finding it tough. Really hated that mechanic.

Marine is a tricky class to play because you tend to go through a lot of ammo; I'd recommend a mix of Hacker/Navy and PsiOps as you can unlock a lot more resources through hacking, and Psi powers can really help as you progress!

Otherwise, take it slow, enjoy the plot progression and ph33r teh monkeys! :O
I always go PsiOps, most fun IMO.
high rated
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Cyker: I'd disable weapon degradation if you're finding it tough. Really hated that mechanic.
Above all else, don't be this guy. Weapon degradation is perfectly well integrated into SS2's resource economy. Disabling it would be like disabling dysentery in Oregon Trail.
Yeah. Because it's so fun and immersive when your gun jams just after you repaired it for a fifth billionth time in a row.
golder rule of SS2 - if you are doing something a billion times, and it's not working, you are doing it wrong.
But of course.
Repairing... without performing maintenance on the gun? It is the only explanation I can come up with as for why anyone would think guns jam all the time in this game. Well, the only politically correct explanation, that is.
Or you could just, I don't know. disable the degrade and enjoy the game?
(What little there is to enjoy that is)
I've heard that Call of Duty 11 is out.