Unmutual: How are you suppose to get around the "Invalid CD Key" whenever hosting an internet game? Also is there a detailed guide on how to go about hosting servers for this game? I'd love to do some SWAT 4 without hamachi or tungle, or gameranger or any of that nonsense!
BaDTimE-S4: That's a bit off topic.
Anyway, since there's no Gamespy CDKeyAuth server anymore, you can use 'Public Server' Engine.dll to start a dedicatedserver.
Unfortunately I fear that can't share this file URL here; so go ahead and google on.
Since you correctly foward our external router ports, you can also host a dedicatedserver in LAN mode, without need to replace any file.
To get your server listed in Swat4Stats and/or Gamespy ingame serverlist browser (Multiplayer Menu), you must to follow some procedures:
github.com/sergeii/swat-gs2 Bare in mind that there are already a hundred dedicated servers online, already configure with admin mod, and other extensions.
Clans expend time and money to manage those servers, what are professionally hosted; not just a home servers.
I just want to confirm my understanding of what you said.
If I just follow the instructions on the github links, and the port forwarding...
2) People from public can join the server (No need to VPN service like Hamachi)