Posted February 05, 2017
Hey DarkSynopsis,
If everything was configured properly Worldcraft should build the map and start up Swat 3 after it is done building.
It is recommended you turn off Last Resort mod with the toggle switch on the launcher (and hit Save & Quit). It can cause complications while working in Worldcraft so the easy thing is to turn it off completely.
You may need to give Worldcraft admin privileges to fix your problem.
Below is the full text from my process windows after a successful build:
** Executing...
** Command: Copy File
** Parameters: "d:\program files (x86)\galaxyclient\games\swat 3\missions\sample\mission\sample.map" "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\Sample\mission\sample.map"
** Executing...
** Command: D:\PROGRA~1\GALAXY~1\Games\SWAT3~1\Tools\WORLDC~1\map.exe
** Parameters: -texpath "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\sample\mission\textures" "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\Sample\mission\sample"
GEngine Map Builder, build Jun 12 2000
Copyright (c) 1999 Sierra On-Line, Inc. All rights reserved.
4982 TOTAL Visible polys
D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\Sample\mission\sample.scn built successfully.
** Executing...
** Command: Change Directory
** Parameters: "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3"
** Executing...
** Command: D:\PROGRA~1\GALAXY~1\Games\SWAT3~1\swat.exe
** Parameters: -primary -SCRIPT DEBUG.CON -script console.con -ptfile "d:\program files (x86)\galaxyclient\games\swat 3\missions\sample\mission\sample.lin" -map "sample"
If everything was configured properly Worldcraft should build the map and start up Swat 3 after it is done building.
It is recommended you turn off Last Resort mod with the toggle switch on the launcher (and hit Save & Quit). It can cause complications while working in Worldcraft so the easy thing is to turn it off completely.
You may need to give Worldcraft admin privileges to fix your problem.
Below is the full text from my process windows after a successful build:
** Executing...
** Command: Copy File
** Parameters: "d:\program files (x86)\galaxyclient\games\swat 3\missions\sample\mission\sample.map" "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\Sample\mission\sample.map"
** Executing...
** Command: D:\PROGRA~1\GALAXY~1\Games\SWAT3~1\Tools\WORLDC~1\map.exe
** Parameters: -texpath "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\sample\mission\textures" "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\Sample\mission\sample"
GEngine Map Builder, build Jun 12 2000
Copyright (c) 1999 Sierra On-Line, Inc. All rights reserved.
4982 TOTAL Visible polys
D:\Program Files (x86)\GalaxyClient\Games\SWAT 3\Missions\Sample\mission\sample.scn built successfully.
** Executing...
** Command: Change Directory
** Parameters: "D:\Program Files (x86)\GalaxyClient\Games\SWAT 3"
** Executing...
** Command: D:\PROGRA~1\GALAXY~1\Games\SWAT3~1\swat.exe
** Parameters: -primary -SCRIPT DEBUG.CON -script console.con -ptfile "d:\program files (x86)\galaxyclient\games\swat 3\missions\sample\mission\sample.lin" -map "sample"
Post edited February 05, 2017 by Slippery_Jim